Well, I may or may not work on that. I understand disease.ccp, iuse.cpp, but not the terrain.ccp.
I’d like to get some of this code integrated into the main game. It’d necessitate aluminum foil being added, because aluminum cans aren’t really that great a substance to create aluminum filings to cook Heisenberg level P2P meth with.
Also, I’d really like to add a chance of “Requiem for a Dream” style gangrene and infection for characters who inject, along with various purity levels.
We have three varieties of potato chips, so why not?
I’ve finished finals, so if I don’t experience general malaise, I’ll work on it, but I really think the recipe ought to be changed. I’ve watched too much breaking bad for the current one to not break my suspension of disbelief.
“Yo, Mr. White, why’d you get aspirin, dayquil, and caffeine? Don’t you know you need red phosphorus, iodine, and ephedrine?”
“No, Jesse. We’re cooking in a different meth-od. We’re making imaginary meth. Goddamn you, we’ve got to sell this to Tuco, or Gus, or those Meth-Nazis. It’s supposed to have aspirin and caffeine.”
“Uh… Where did you get your chemistry degree again?”
No wonder Jesse Pinkman failed his class in the Cata-universe. Chemistry is all messed up.