# Reaching California - how to change refugee center spawning distance?

**URL:** <https://discourse.cataclysmdda.org/t/reaching-california-how-to-change-refugee-center-spawning-distance/25422>\
**Category:** The Drawing Board\
**Created:** [November 29, 2020, 5:26pm UTC](https://discourse.cataclysmdda.org/t/reaching-california-how-to-change-refugee-center-spawning-distance/25422 "2020-11-29T17:26:32Z")\
**Posts on this page:** 6\
**Page:** 1

<div class="post-metadata">

**Author:** ![hanszc](https://avatars.discourse-cdn.com/v4/letter/h/e95f7d/32.png) [@hanszc](https://discourse.cataclysmdda.org/u/hanszc)\
**Post date:** [November 29, 2020, 5:26pm UTC](https://discourse.cataclysmdda.org/t/reaching-california-how-to-change-refugee-center-spawning-distance/25422/1 "2020-11-29T17:26:32Z")

</div>

Hi

I have simple idea.

Right now Refugee Center spawns in around 1-2 miles from player, so anyone can just walk to it in about 15 minutes.  
Can we somehow change that value to lets say 2000 miles - around 128.000 overview tiles,  
so it would take days/weeks of travel?

I tried to change it in source code - but with no success. Which (cpp/.h) files are responsible for initial spawn?

It would be even more interesting with “wayfarer” perk - walking there on foot, as in most realistic post-apocalyptic movies…

---

<div class="post-metadata">

**Author:** ![Tazeell](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tazeell/32/4576_2.png) [@Tazeell](https://discourse.cataclysmdda.org/u/Tazeell)\
**Post date:** [November 29, 2020, 5:49pm UTC](https://discourse.cataclysmdda.org/t/reaching-california-how-to-change-refugee-center-spawning-distance/25422/2 "2020-11-29T17:49:51Z")

</div>

Whew it already spawnns so far away I usually can’t be bothered to go that far to visit it lol.

---

<div class="post-metadata">

**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [November 29, 2020, 6:47pm UTC](https://discourse.cataclysmdda.org/t/reaching-california-how-to-change-refugee-center-spawning-distance/25422/3 "2020-11-29T18:47:35Z")

</div>

> [@hanszc](#):
>
> Which (cpp/.h) files are responsible for initial spawn?

It’s the specials.json in the overmap\_special folder, and the spawning of it is chance based (per overmap).

---

<div class="post-metadata">

**Author:** ![Trigon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trigon/32/2668_2.png) [@Trigon](https://discourse.cataclysmdda.org/u/Trigon)\
**Post date:** [November 29, 2020, 8:33pm UTC](https://discourse.cataclysmdda.org/t/reaching-california-how-to-change-refugee-center-spawning-distance/25422/4 "2020-11-29T20:33:16Z")

</div>

Yeah you’ve just been lucky. It’s incredibly rare to have it spawn so close so consistently. In my experience it’s half a world away more often than not.

---

<div class="post-metadata">

**Author:** ![Nonesuch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nonesuch/32/8516_2.png) [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Post date:** [November 30, 2020, 6:20am UTC](https://discourse.cataclysmdda.org/t/reaching-california-how-to-change-refugee-center-spawning-distance/25422/5 "2020-11-30T06:20:22Z")

</div>

Yeah, depending on how your setup is, the Refugee Center spawns VERY far away from you. It’s a rare day to see it within a reasonable distance. A pity, because it’d be very useful early game for trading for tools and such.

---

<div class="post-metadata">

**Author:** ![Mogel](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mogel/32/10581_2.png) [@Mogel](https://discourse.cataclysmdda.org/u/Mogel)\
**Post date:** [November 30, 2020, 2:55pm UTC](https://discourse.cataclysmdda.org/t/reaching-california-how-to-change-refugee-center-spawning-distance/25422/6 "2020-11-30T14:55:03Z")

</div>

i Consider myself really Lucky If I manage to get der in about 3 days
