# Random NPCs do massive unarmed dmg

**URL:** <https://discourse.cataclysmdda.org/t/random-npcs-do-massive-unarmed-dmg/13967>\
**Category:** The Bunker\
**Created:** [July 4, 2017, 4:48pm UTC](https://discourse.cataclysmdda.org/t/random-npcs-do-massive-unarmed-dmg/13967 "2017-07-04T16:48:22Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![WIndburns](https://avatars.discourse-cdn.com/v4/letter/w/c77e96/32.png) [@WIndburns](https://discourse.cataclysmdda.org/u/WIndburns)\
**Post date:** [July 4, 2017, 4:48pm UTC](https://discourse.cataclysmdda.org/t/random-npcs-do-massive-unarmed-dmg/13967/1 "2017-07-04T16:48:22Z")

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It seems in every generated world, every NPC I come across does killing unarmed damage. Is this normal?

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [July 4, 2017, 9:31pm UTC](https://discourse.cataclysmdda.org/t/random-npcs-do-massive-unarmed-dmg/13967/2 "2017-07-04T21:31:39Z")

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Depends on how much is “killing” here.  
NPC melee should be player-tier, meaning it’s not the pitiful zombie damage. NPCs with spears, axes and katanas should still be more dangerous than unarmed, at least below ~7-8 lvl of the skill.  
Plus, unarmed should generally suck at piercing armor.

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**Author:** ![Taberone](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/taberone/32/515_2.png) [@Taberone](https://discourse.cataclysmdda.org/u/Taberone)\
**Post date:** [July 4, 2017, 9:43pm UTC](https://discourse.cataclysmdda.org/t/random-npcs-do-massive-unarmed-dmg/13967/3 "2017-07-04T21:43:05Z")

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Are the NPCs seemingly killing you in a single turn of combat (AKA stunlocking the player to death)?
