Just a quick heads-up… Due to the way experimentals are behaving (And their popularity on the playerbase ) I decided to freeze my contributions until the next stable version is released.
Raga`s update 12 + V2
32x32 https://drive.google.com/file/d/0B2U5XRj54vODNEJKQ2lqMVBCVEk/edit?usp=sharing
24x24 https://drive.google.com/file/d/0B2U5XRj54vODNWNZRmJKRDU1SlU/edit?usp=sharing
Small changes in the terrain & vehicles
added zombies
No "Very strange looking Z" Enjoy!
Downloaded latest Ragas update and applied to latest experimental. Got extremely discolored and garbled picture (unplayable). Tried with earlier version of Ragas and same result. Interested if anyone else using this tile set is experiencing same thing. (I tried the other tiles sets included and no problems)
Are you using a fresh world, Kristover?
Yes. I am using a fresh install with the latest experimental, new world/new character/and new download of Ragas.
So, anybody else that is using this tileset with the latest experimental having the same issue?
my game crashed after installation. fresh install, and fresh world. tiles look good so i will keep trying. i really like the dog icons, im getting sick of getting attacked by zombie dogs that look just like my shopping cart!
Use the tileset image from the other archive, there is some file mixups.
Raga`s update 12 + V2 fixed. Tested on 0.9-4787
32 https://drive.google.com/file/d/0B2U5XRj54vODNEJKQ2lqMVBCVEk/edit?usp=sharing 24 https://drive.google.com/file/d/0B2U5XRj54vODNWNZRmJKRDU1SlU/edit?usp=sharing
Wow, must grab it and check the zoom functions in experimental!
Raga`s update 12 + V3
Added - ATM, vending machine, doors and windows by Rivet.
https://drive.google.com/file/d/0B2U5XRj54vODNEJKQ2lqMVBCVEk/edit?usp=sharing
PS I liked the zoom feature.
Raga`s update 12 + V4 for cataclysmdda-0.A
Added - some broken vehicle parts.
If some one like me holds all tilesets in /gfx/ folder, then you should modify your /tileset.txt like this (or game won’t start):
#Raga TILESET #Name of the tileset NAME: Raga #Viewing (Option) name of the tileset VIEW: Raga’s #JSON Path - Default of gfx/tile_config.json JSON: gfx/RagaTileset/tile_config.json #Tileset Path - Default of gfx/tinytile.png TILESET: gfx/RagaTileset/ragatiles.png
It got messed up in one of experimental version. If you are playing last stable, you need to have /gfx/ there, if you are playing latest experimental, you need to get rid of /gfx/
Yes, it is confusing and I don’t know what leaded to this change.
If you get rid of the gfx folder, where are the tilesets meant to go now?
The folder gfx is the same, however the path to it, is now configured elsewhere. I would suggest you all use the experimental build since its much better anyways. Bugs are fixed all the time so it actually has less bugs. Here you can find the latest builds: http://dev.narc.ro/cataclysm/jenkins-latest/Windows/Tiles/
Raga`s update 12 + V5 for cataclysmdda-0.A
Added - rock_wall, well, water_pump, f_dahlia, f_bluebell.
Is there a version of this that comes with the latest version of the game plus the latest tileset? Please tell me how.
Raga`s update 12 + V5 for cataclysmdda-0.A works in experimental (latest). Full set of tiles has no one.
I’ve added a few icons to this for personal use (carpets, linoleum, solar panel variants, xl, hd and wood frames) mostly using recycled and edited stuff from this same pack.
What are the rules/creators stance on uploading this to share it?
Raga withdrew, I paint for myself and publish here. I think that you can do it too.