# Prompt for certain debug commands

**URL:** <https://discourse.cataclysmdda.org/t/prompt-for-certain-debug-commands/19209>\
**Category:** The Drawing Board\
**Created:** [March 14, 2019, 2:28am UTC](https://discourse.cataclysmdda.org/t/prompt-for-certain-debug-commands/19209 "2019-03-14T02:28:22Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Saladofstones](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/saladofstones/32/4859_2.png) [@Saladofstones](https://discourse.cataclysmdda.org/u/Saladofstones)\
**Post date:** [March 14, 2019, 2:28am UTC](https://discourse.cataclysmdda.org/t/prompt-for-certain-debug-commands/19209/1 "2019-03-14T02:28:22Z")

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Hello,

In the debug menu, it has two options learn all martial arts and learn all recipes. When mucking about, I found it easy to accidently trigger these two options when I am trying to navigate another menu. Is it possible to add an “are you sure” prompt so that a character doesn’t learn everything unless the user intends to.

This is unrelated, but would a debug “buddha” mode be possible as well? Buddha mode usually allows the player to take damage down to a minimum of 1 HP, this way damage values can be tested without accidental death (since invincible blocks all damage and the effects thereof).

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**Author:** ![Axema](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/axema/32/10822_2.png) [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Post date:** [March 14, 2019, 2:53am UTC](https://discourse.cataclysmdda.org/t/prompt-for-certain-debug-commands/19209/2 "2019-03-14T02:53:27Z")

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Applying a hotkey of debug menu means you are conscious about the consequences, like cheating or completely ruining the excitement. Also, there are no Y/N prompts in it, so every commands in there are launched after selection.

(sorry if I’m nearly off-topic)

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**Author:** ![TheMurderUnicorn](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/themurderunicorn/32/5706_2.png) [@TheMurderUnicorn](https://discourse.cataclysmdda.org/u/TheMurderUnicorn)\
**Post date:** [March 14, 2019, 3:15am UTC](https://discourse.cataclysmdda.org/t/prompt-for-certain-debug-commands/19209/3 "2019-03-14T03:15:50Z")

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Also, as someone who tests with the debug menu an awful lot, a Y/N prompt on things would drive me absolutely bat shit insane.

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**Author:** ![Saladofstones](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/saladofstones/32/4859_2.png) [@Saladofstones](https://discourse.cataclysmdda.org/u/Saladofstones)\
**Post date:** [March 14, 2019, 5:47am UTC](https://discourse.cataclysmdda.org/t/prompt-for-certain-debug-commands/19209/4 "2019-03-14T05:47:01Z")

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It would be good at least if it could be an option that could be toggled or set, since I can see other people’s frustration with it always on.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [March 14, 2019, 7:35am UTC](https://discourse.cataclysmdda.org/t/prompt-for-certain-debug-commands/19209/5 "2019-03-14T07:35:15Z")

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We do not accept feature requests for the debug menu.
