# Profession point costs

**URL:** <https://discourse.cataclysmdda.org/t/profession-point-costs/23788>\
**Category:** The Lab\
**Created:** [May 29, 2020, 5:04am UTC](https://discourse.cataclysmdda.org/t/profession-point-costs/23788 "2020-05-29T05:04:16Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![JENTHULHU](https://avatars.discourse-cdn.com/v4/letter/j/45deac/32.png) [@JENTHULHU](https://discourse.cataclysmdda.org/u/JENTHULHU)\
**Post date:** [May 29, 2020, 5:04am UTC](https://discourse.cataclysmdda.org/t/profession-point-costs/23788/1 "2020-05-29T05:04:16Z")

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I think certain professions should be re-evaluated for their point costs, in terms of the value of the gear/abilities/mutations/bionics they carry, and the long-term utility of those same things, examples:

5 Point:

Traceur: sure it carries Parkour as a trait and grants you a solid Dodge rating right out the bat, but otherwise the majority of its gear is super common, and it’s generally a very short-term benefit for each.

Competitive Fencer: slightly better long-term payout than the Traceur given its skill gives Fencing as a Martial Art(which is much more likely to be relevant throughout the game), it is still equipped with only relatively weak armor and little to no utility gear.

Career Politician: has rather high social skills to start, and skilled liar, but that’s about it.

These three seem out of place when most of their fellows give _piles_ of rare, good equipment and/or entire suites of rare to uncommon CBMs pre-installed

6 Point:

Camper: _does_ start with some nice stuff, but the hatchet and entrenching tool are only _moderately_ better than the stone equivalents as tools a Naturalist could make with its laundry-list of skills and abilities, and the hatchet isn’t _that_ much better of a weapon. Tent, Rollmat, and First Aid kit are nice, admittedly, but I have doubts that this is worth 6 points.

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**Author:** ![KorGgenT](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/korggent/32/12330_2.png) [@KorGgenT](https://discourse.cataclysmdda.org/u/KorGgenT)\
**Post date:** [May 29, 2020, 5:56am UTC](https://discourse.cataclysmdda.org/t/profession-point-costs/23788/2 "2020-05-29T05:56:50Z")

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> <https://github.com/CleverRaven/Cataclysm-DDA/issues/37869>
>
> Issues with the current system
> The current point-based character creation system encourages min-maxing by
> taking negative traits or difficult scenarios for the purpose...
