# Procedural world, without the time travel

**URL:** <https://discourse.cataclysmdda.org/t/procedural-world-without-the-time-travel/1956>\
**Category:** The Drawing Board\
**Created:** [June 26, 2013, 3:37pm UTC](https://discourse.cataclysmdda.org/t/procedural-world-without-the-time-travel/1956 "2013-06-26T15:37:43Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Slax](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/slax/32/5385_2.png) [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Post date:** [June 26, 2013, 3:37pm UTC](https://discourse.cataclysmdda.org/t/procedural-world-without-the-time-travel/1956/1 "2013-06-26T15:37:43Z")

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Had a guy die in late autumn. I’d like to keep going in autumn, but nope. Just spring all over.

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**Author:** ![vultures](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vultures/32/69_2.png) [@vultures](https://discourse.cataclysmdda.org/u/vultures)\
**Post date:** [June 26, 2013, 9:36pm UTC](https://discourse.cataclysmdda.org/t/procedural-world-without-the-time-travel/1956/2 "2013-06-26T21:36:59Z")

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Ummm, isn’t there a Game Start variable somewhere? Even debugging-wise?
