# Prevent Zombie Revivification: Skeletons

**URL:** <https://discourse.cataclysmdda.org/t/prevent-zombie-revivification-skeletons/7131>\
**Category:** The Garage\
**Created:** [August 20, 2014, 7:59am UTC](https://discourse.cataclysmdda.org/t/prevent-zombie-revivification-skeletons/7131 "2014-08-20T07:59:57Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Snaaty](https://avatars.discourse-cdn.com/v4/letter/s/e495f1/32.png) [@Snaaty](https://discourse.cataclysmdda.org/u/Snaaty)\
**Post date:** [August 20, 2014, 7:59am UTC](https://discourse.cataclysmdda.org/t/prevent-zombie-revivification-skeletons/7131/1 "2014-08-20T07:59:57Z")

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Hello,

Perhaps this is intended, but I feel like reporting it, nevertheless.

With the mod active, that prevents zombies from reviving, corpses are no longer displayed in a different colour, to show the change that they’re no longer really dangerous.  
However, Skeletons (and also Skeleton dogs, IIRC) are still displayed differently when a killed. So I assume, that they are also going to revive, unless butchered or smashed.  
In my opinion the mod should just disable skeletons as well.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [August 20, 2014, 3:23pm UTC](https://discourse.cataclysmdda.org/t/prevent-zombie-revivification-skeletons/7131/2 "2014-08-20T15:23:09Z")

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Highlighting the corpses is actually a side effect of the system, been meaning to suppress that.  
Could you check that they actually revive before reporting it as a bug?

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**Author:** ![Snaaty](https://avatars.discourse-cdn.com/v4/letter/s/e495f1/32.png) [@Snaaty](https://discourse.cataclysmdda.org/u/Snaaty)\
**Post date:** [August 20, 2014, 9:35pm UTC](https://discourse.cataclysmdda.org/t/prevent-zombie-revivification-skeletons/7131/3 "2014-08-20T21:35:08Z")

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Well, I am not sure I can work out how debug mode works, so I thought until then someone might have the time to quickly check it.

Also I explicitly stated, that I have no idea whether they are acutally going to revive or not. I simply observed that corpses were no longer displayed with a different colour, when using the mod, so I thought it could mean that corpses are no longer “important” as they won’t get up and try to kill you anymore.

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**Author:** ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Post date:** [August 21, 2014, 1:55am UTC](https://discourse.cataclysmdda.org/t/prevent-zombie-revivification-skeletons/7131/4 "2014-08-21T01:55:27Z")

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[quote=“Kevin Granade, post:2, topic:7131”]Highlighting the corpses is actually a side effect of the system, been meaning to suppress that.  
Could you check that they actually revive before reporting it as a bug?[/quote]

Confirmed that both skeletons and skeleton dogs revive.

Zigs, zougars, zolves, zoose, z-9 and rottweilers revive too.
