# PoraComp Mod Thread

**URL:** <https://discourse.cataclysmdda.org/t/poracomp-mod-thread/16354>\
**Category:** The Lab\
**Tags:** mod\
**Created:** [August 24, 2018, 12:07pm UTC](https://discourse.cataclysmdda.org/t/poracomp-mod-thread/16354 "2018-08-24T12:07:59Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)\
**Post date:** [November 14, 2018, 11:59am UTC](https://discourse.cataclysmdda.org/t/poracomp-mod-thread/16354/9 "2018-11-14T11:59:08Z")

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Holy cow, MutEx zombies are insane. I got picked up and thrown through a wall, 2 display racks and another wall. It was like something out of a comic book lol. I think making them spawn in large packs was a bit much, they follow you through walls like it’s nothing and are at least as fast as runner. There’s no getting away from 6 of em at once, they just play with you like a beach ball.  
Also…have you heard of secronom?

> [@Secronom Zombies' Mod Thread](https://discourse.cataclysmdda.org/t/secronom-zombies-mod/16211):
>
> or It is frequently updated by great mod compilators/maintainers.

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