# Playing without a map

**URL:** <https://discourse.cataclysmdda.org/t/playing-without-a-map/15362>\
**Category:** The Bunker\
**Created:** [April 29, 2018, 5:25pm UTC](https://discourse.cataclysmdda.org/t/playing-without-a-map/15362 "2018-04-29T17:25:22Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Wojtek94](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/wojtek94/32/6857_2.png) [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Post date:** [April 29, 2018, 5:25pm UTC](https://discourse.cataclysmdda.org/t/playing-without-a-map/15362/1 "2018-04-29T17:25:22Z")

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Hello. What do you think about playing without a map (m)? In my opinion it is great because it provides a lot of tension and… adventure. Cata is much more realistic without a map. I always set city spacing on 8 just to create an environment in which I need a lot of water/food just for travelling to another city. What is more, I don’t know an actual position of a given horde and of course I have to rely on my memory. I like the fact that I am not aware of a given building position in cities. I have to see the building to know what kind of a building it is (it is impossible to distinguish building from few miles). But what I love most is the fact that I DON’T SEE A NPC that is five/eight miles from my position(and through forests or a huge city) 🙂

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**Author:** ![Narroe](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/narroe/32/2081_2.png) [@Narroe](https://discourse.cataclysmdda.org/u/Narroe)\
**Post date:** [April 29, 2018, 6:02pm UTC](https://discourse.cataclysmdda.org/t/playing-without-a-map/15362/2 "2018-04-29T18:02:53Z")

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That actually sounds like a really interesting idea. But I think it might be a little too random for my taste. I am the kind of player who likes to sit and plan before moving.

I think without the map, cities would be absolute death traps; especially if you start in a city - how would you tell where your nearest bolthole is? You’d just be wandering blind until something stoves your head in.🤯

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**Author:** ![TheKobold](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thekobold/32/513_2.png) [@TheKobold](https://discourse.cataclysmdda.org/u/TheKobold)\
**Post date:** [April 29, 2018, 6:59pm UTC](https://discourse.cataclysmdda.org/t/playing-without-a-map/15362/3 "2018-04-29T18:59:46Z")

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I think I could only play this way if i was actively drawing a map by hand… but then that is what the ‘m’ simulates so it seems like just a self enforced handicap. Not a bad thing but I have my own handicaps I enforce and this one seems tedious.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [April 30, 2018, 5:54am UTC](https://discourse.cataclysmdda.org/t/playing-without-a-map/15362/4 "2018-04-30T05:54:42Z")

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I think the overworld LoS is a bit overly permissive, but it’s intended to reflect your ability to see things, especially large structures, at a greater distance than you can see them on the main view.  
Ability to spot NPCs at great distances is a bug or feature, depending on who you ask.

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**Author:** ![darktoes](https://avatars.discourse-cdn.com/v4/letter/d/b9e5f3/32.png) [@darktoes](https://discourse.cataclysmdda.org/u/darktoes)\
**Post date:** [April 30, 2018, 7:49am UTC](https://discourse.cataclysmdda.org/t/playing-without-a-map/15362/5 "2018-04-30T07:49:49Z")

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It might be fun to add an alternate mode where the map doesn’t store tiles or show coordinates, only shows what you can see. Then you could add a map and/or compass and/or gps to bring back the other features.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [April 30, 2018, 4:37pm UTC](https://discourse.cataclysmdda.org/t/playing-without-a-map/15362/6 "2018-04-30T16:37:03Z")

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That might be nice just to get an idea of what’s visible.

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**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [April 30, 2018, 6:07pm UTC](https://discourse.cataclysmdda.org/t/playing-without-a-map/15362/7 "2018-04-30T18:07:49Z")

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Maybe a system where you still reveal the map but you don’t actually get a bearing on where you are?
