# Playing on an Android tv

**URL:** https://discourse.cataclysmdda.org/t/playing-on-an-android-tv/27051
**Category:** The Garage
**Created:** [September 17, 2021, 5:31am UTC](https://discourse.cataclysmdda.org/t/playing-on-an-android-tv/27051 "2021-09-17T05:31:39Z")
**Posts on this page:** 3
**Page:** 1

<div class="post-metadata">

### Author: ![JohnKihan](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/johnkihan/32/11342_2.png) [@JohnKihan](https://discourse.cataclysmdda.org/u/JohnKihan)
#### Post date: [September 17, 2021, 5:31am UTC](https://discourse.cataclysmdda.org/t/playing-on-an-android-tv/27051/1 "2021-09-17T05:31:39Z")

</div>

I installed the latest stable version on an Android tv hoping I could play on a wide screen display. I launch the game and created a new world and waits for it to load. Then when it reached the Tileset on the loading screen it crashes.

Why is that?

---

<div class="post-metadata">

### Author: ![Zhilkin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zhilkin/32/3749_2.png) [@Zhilkin](https://discourse.cataclysmdda.org/u/Zhilkin)
#### Post date: [September 17, 2021, 6:12am UTC](https://discourse.cataclysmdda.org/t/playing-on-an-android-tv/27051/2 "2021-09-17T06:12:53Z")

</div>

Try a different tileset or no tileset at all. You must be using an incompatible tileset or hitting a memory limit on your device.

---

<div class="post-metadata">

### Author: ![JohnKihan](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/johnkihan/32/11342_2.png) [@JohnKihan](https://discourse.cataclysmdda.org/u/JohnKihan)
#### Post date: [September 17, 2021, 9:42am UTC](https://discourse.cataclysmdda.org/t/playing-on-an-android-tv/27051/3 "2021-09-17T09:42:01Z")

</div>

Tried turning off the tiles and it worked.
