# Player position data on save game, how does it work?

**URL:** <https://discourse.cataclysmdda.org/t/player-position-data-on-save-game-how-does-it-work/26272>\
**Category:** The Toolbox\
**Created:** [April 29, 2021, 7:39am UTC](https://discourse.cataclysmdda.org/t/player-position-data-on-save-game-how-does-it-work/26272 "2021-04-29T07:39:20Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [April 29, 2021, 7:49am UTC](https://discourse.cataclysmdda.org/t/player-position-data-on-save-game-how-does-it-work/26272/2 "2021-04-29T07:49:17Z")

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> [@Crul](#):
>
> So if I understand correctly, the position saved on the `{saveId}.sav` file is not the player position but the TOP-LEFT corner of the reality bubble, right?

Yes.

I’ve written about that in an older post, [Save corruption proble - #3 by Valase](https://discourse.cataclysmdda.org/t/save-corruption-proble/23688/3), in the “Step by step guide to get the coordinates” spoiler at the end of that post.

I go a bit more into [details in another post](https://discourse.cataclysmdda.org/t/maps-coordinate-systems-and-files/24935/7), but that’s basically it.

> [@Crul](#):
>
> In `{saveId}.sav` the `"player": { "posx": X, "posy": Y }` values are always between 60 and 71. Why is that?

The reality bubble is always centered on the player. Therefore, the player always stays around the center in local coordinates.

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