# Player::has\_two\_arms

**URL:** <https://discourse.cataclysmdda.org/t/player-has-two-arms/11108>\
**Category:** The Toolbox\
**Created:** [December 18, 2015, 6:11pm UTC](https://discourse.cataclysmdda.org/t/player-has-two-arms/11108 "2015-12-18T18:11:13Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Alec\_White](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/alec_white/32/509_2.png) [@Alec\_White](https://discourse.cataclysmdda.org/u/Alec_White)\
**Post date:** [December 18, 2015, 6:11pm UTC](https://discourse.cataclysmdda.org/t/player-has-two-arms/11108/1 "2015-12-18T18:11:13Z")

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Trying to make an amputee arm trait(yes I’m a horrible person). I saw that while there’s the has\_two\_arms check I didn’t found any item with the ALWAYS\_TWOHAND flag.

Only player::can\_wield, other about handcuff and a if for “// Less arms = less ability to keep upright” use the player::has\_two\_arms function.

Given my completely lack of experience with coding, and this game, I don’t know if I overlooked something the size of a hulk, or simple there was nothing that uses the function and flag currently.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [December 19, 2015, 1:24pm UTC](https://discourse.cataclysmdda.org/t/player-has-two-arms/11108/2 "2015-12-19T13:24:13Z")

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All bows are ALWAYS\_TWOHAND
