# Planning out 91 day seasons

**URL:** <https://discourse.cataclysmdda.org/t/planning-out-91-day-seasons/9294>\
**Category:** The Bunker\
**Created:** [April 1, 2015, 12:10am UTC](https://discourse.cataclysmdda.org/t/planning-out-91-day-seasons/9294 "2015-04-01T00:10:12Z")\
**Posts on this page:** 5\
**Page:** 2

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**Author:** ![Shopkeeper](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/shopkeeper/32/453_2.png) [@Shopkeeper](https://discourse.cataclysmdda.org/u/Shopkeeper)\
**Post date:** [May 20, 2015, 10:27pm UTC](https://discourse.cataclysmdda.org/t/planning-out-91-day-seasons/9294/21 "2015-05-20T22:27:32Z")

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I also run with 91 day long seasons right now aswell. Mainly because I thought it’d be cool at the beginning to basically have proper length years (364 days is close enough). But now that I managed to get a survivor to the point of surviving the first season, she’s turned into a walking engine of posthuman destruction. I know that’s the eventual end point anyway, but in the future I think 30 day long seasons will help keep things more interesting.

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**Author:** ![jokermatt999](https://avatars.discourse-cdn.com/v4/letter/j/e9bcb4/32.png) [@jokermatt999](https://discourse.cataclysmdda.org/u/jokermatt999)\
**Post date:** [May 21, 2015, 2:22pm UTC](https://discourse.cataclysmdda.org/t/planning-out-91-day-seasons/9294/22 "2015-05-21T14:22:03Z")

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Winter starts with 91 day seasons are challenging. I don’t know if a wilderness start then world be possible even, but I kind of morbidly want to try. Light eater might be worth the lines for once.

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**Author:** ![Valpo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valpo/32/341_2.png) [@Valpo](https://discourse.cataclysmdda.org/u/Valpo)\
**Post date:** [May 22, 2015, 2:21pm UTC](https://discourse.cataclysmdda.org/t/planning-out-91-day-seasons/9294/23 "2015-05-22T14:21:25Z")

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Depending on how you play the wilderness start. If you stay there and do not search for a settlement you ll probably have a hard time sustaining youself.  
But unless you tune down the itemspawnrate the citys will be filled with food that hasn t perished as it is winter.

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**Author:** ![troll\_from\_behind](https://avatars.discourse-cdn.com/v4/letter/t/779978/32.png) [@troll\_from\_behind](https://discourse.cataclysmdda.org/u/troll_from_behind)\
**Post date:** [May 26, 2015, 9:47am UTC](https://discourse.cataclysmdda.org/t/planning-out-91-day-seasons/9294/24 "2015-05-26T09:47:01Z")

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Does adjusting the season lenght actually adjust anything currently?  
Like the amount thing X takes, healing or, most importantly, the regrowth of plants and wildlife since you burn through many times the amount of food in 91-day seasons.  
(And, in theory, your hunger/thirst should increase slower, but that would be just silly!)

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**Author:** ![Lexx](https://avatars.discourse-cdn.com/v4/letter/l/df705f/32.png) [@Lexx](https://discourse.cataclysmdda.org/u/Lexx)\
**Post date:** [May 26, 2015, 1:11pm UTC](https://discourse.cataclysmdda.org/t/planning-out-91-day-seasons/9294/25 "2015-05-26T13:11:44Z")

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[quote=“troll from behind, post:24, topic:9294”]Does adjusting the season lenght actually adjust anything currently?  
Like the amount thing X takes, healing or, most importantly, the regrowth of plants and wildlife since you burn through many times the amount of food in 91-day seasons.  
(And, in theory, your hunger/thirst should increase slower, but that would be just silly!)[/quote]

Crop cycles, building time if you set the new experimental setting for it 100% does too. And plants / bushes scale too. It can be a bit of a challenge if you are on hard times in the winter. But if you get a solar powered food dehydrator / vacuum packer sorted. You can just find the nearest anthill or hive and process meat till you have a stockpile to see you through lean times/years depending on spawn settings.

[Previous page](https://discourse.cataclysmdda.org/t/planning-out-91-day-seasons/9294.md?page=1)
