mon_spore
{
“id”: “mon_spore”,
“type”: “MONSTER”,
“name”: “spore cloud”,
“description”: “A mass of spores the size of a balled fist, wafting around in the air.”,
“default_faction”: “fungus”,
“species”: [ “FUNGUS” ],
“diff”: 1,
“volume”: “750 ml”,
“weight”: 1000,
“hp”: 4,
“speed”: 100,
“material”: [ “veggy” ],
“symbol”: “o”,
“color”: “light_gray”,
“aggression”: -50,
“morale”: 75,
“melee_cut”: 0,
“dodge”: 2,
“harvest”: “exempt”,
“special_attacks”: [ [ “PLANT”, 100 ] ],
“death_function”: [ “DISINTEGRATE” ],
“upgrades”: { “half_life”: 10, “into”: “mon_fungaloid” },
“flags”: [ “STUMBLES”, “FLIES”, “POISON”, “NO_BREATHE”, “NOHEAD”, “NOGIB” ]
}
This is the entry for fungal spores from monsters.json. Change the 100 to a 0 and you should be good to go for 99% reduction in fungal spread. Of course…this means they won’t despawn, they’ll evolve into fungaloids eventually. so change that too if you want. slap the new entry into a blank json in PK’s pack, add your override flags if those are still a thing… I’m about 80% sure this will work 100%.