# PK's Rebalancing Mod

**URL:** <https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323>\
**Category:** The Lab\
**Tags:** mod\
**Created:** [January 30, 2016, 2:24am UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323 "2016-01-30T02:24:28Z")\
**Posts on this page:** 20\
**Page:** 27

<div class="post-metadata">

**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [November 27, 2016, 11:08pm UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/521 "2016-11-27T23:08:04Z")

</div>

Your game shouldnt be trying to gen ‘loner’. I suspect you may have been using a (well) outdated version previously in this world. perhaps the one that comes with the main game?

---

<div class="post-metadata">

**Author:** ![Arendeth](https://avatars.discourse-cdn.com/v4/letter/a/e68b1a/32.png) [@Arendeth](https://discourse.cataclysmdda.org/u/Arendeth)\
**Post date:** [November 28, 2016, 12:19am UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/522 "2016-11-28T00:19:33Z")

</div>

Nope this is with the newest and only thing that is refing it is the mod.

---

<div class="post-metadata">

**Author:** ![Arendeth](https://avatars.discourse-cdn.com/v4/letter/a/e68b1a/32.png) [@Arendeth](https://discourse.cataclysmdda.org/u/Arendeth)\
**Post date:** [November 28, 2016, 12:21am UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/523 "2016-11-28T00:21:57Z")

</div>

Both seem to be reffed in recent git of it in pk\_overmap\_terrain

---

<div class="post-metadata">

**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [November 28, 2016, 12:34am UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/524 "2016-11-28T00:34:19Z")

</div>

Ill update and check but if they are suddenly throwing issues in a new world its due to increasing linting strictness. Those are there for backwards compatibility. mostlly.

---

<div class="post-metadata">

**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [November 28, 2016, 1:00am UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/525 "2016-11-28T01:00:47Z")

</div>

Aye, Ill fix it up. Gimme 3 minutes.

done. Thanks for the prompt word of warning.

---

<div class="post-metadata">

**Author:** ![DeclanFrost](https://avatars.discourse-cdn.com/v4/letter/d/e5b9ba/32.png) [@DeclanFrost](https://discourse.cataclysmdda.org/u/DeclanFrost)\
**Post date:** [November 28, 2016, 1:29am UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/526 "2016-11-28T01:29:57Z")

</div>

[quote=“pisskop, post:525, topic:11323”]Aye, Ill fix it up. Gimme 3 minutes.

done. Thanks for the prompt word of warning.[/quote]  
Goddamn. Are you ever not working on something cata-related?

---

<div class="post-metadata">

**Author:** ![Arendeth](https://avatars.discourse-cdn.com/v4/letter/a/e68b1a/32.png) [@Arendeth](https://discourse.cataclysmdda.org/u/Arendeth)\
**Post date:** [November 28, 2016, 2:21am UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/527 "2016-11-28T02:21:43Z")

</div>

Its working now.

---

<div class="post-metadata">

**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [November 28, 2016, 6:10am UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/528 "2016-11-28T06:10:14Z")

</div>

Added in a cheap deradding.

-gummy vitamins will derad you. Id recommend you not overdose on viramin pills. but multiple doses will cleanse you faster.  
-Aquarium fertilizer will taste bad, be unhealthy, and will advance your iron surplus, but will skip right over the small stuff and give you a lot of rad cleansing over time.

{  
“type”: “effect\_type”,  
“id”: “chelated\_iron”,  
“name”: [  
“Chelated Iron”,  
“Chelated Iron”,  
“Chelated Iron”,  
“Ferric Iron”,  
“Ionic Overdose”,  
“Ionic Overdose”  
],  
“int\_add\_val”: 1,  
“max\_intensity”: 6,  
“base\_mods”: {  
“rad\_min”: [-1],  
“rad\_chance”: [12],  
“rad\_tick”: [5],  
“thirst\_min”: [1],  
“thirst\_tick”: [10],  
“thirst\_chance”: [10],  
“thirst\_max\_val”: [25],  
“vomit\_chance”: [-1900]  
},  
“scaling\_mods”: {  
“health\_amount”: [-2],  
“rad\_min”: [-0.4],  
“rad\_chance”: [-0.8],  
“thirst\_chance”: [-1],  
“thirst\_max\_val”: [35],  
“vomit\_chance”: [600]  
}  
},  
{  
“type”: “effect\_type”,  
“id”: “tummy\_tablet”,  
“int\_add\_val”: 1,  
“max\_intensity”: 3,  
“base\_mods”: {  
“health\_min”: [-1],  
“health\_max\_val”: [-2],  
“vomit\_chance”: [-4000],  
“pkill\_min”: [1],  
“pkill\_tick”: [10],  
“pkill\_max\_val”: [10],  
“fatigue\_amount”: [50],  
“sleep\_chance\_bot”: [8000]  
},  
“scaling\_mods”: {  
“pkill\_max\_val”: [5],  
“fatigue\_amount”: [75],  
“health\_min”: [-1],  
“health\_max\_val”: [-2],  
“vomit\_chance”: [-500],  
“stamina\_min”: [-0.5],  
“sleep\_chance”: [2],  
“sleep\_tick”: [100],  
“sleep\_max”: [100]  
}  
},

dl on git for it.

---

<div class="post-metadata">

**Author:** ![Nibelung44](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nibelung44/32/587_2.png) [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Post date:** [November 28, 2016, 7:42am UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/529 "2016-11-28T07:42:14Z")

</div>

What is the tileset you are using for your mod? Because I’m using MShock32Xottoplus.zip and there are a lot of sprites missing right now.

---

<div class="post-metadata">

**Author:** ![Garfink](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/garfink/32/7873_2.png) [@Garfink](https://discourse.cataclysmdda.org/u/Garfink)\
**Post date:** [November 28, 2016, 8:57am UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/530 "2016-11-28T08:57:53Z")

</div>

I manually went in to replaced the missing sprite references from xotto’s jsons.

---

<div class="post-metadata">

**Author:** ![Nibelung44](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nibelung44/32/587_2.png) [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Post date:** [November 28, 2016, 12:35pm UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/531 "2016-11-28T12:35:40Z")

</div>

How you did that?

---

<div class="post-metadata">

**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [November 28, 2016, 3:07pm UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/532 "2016-11-28T15:07:52Z")

</div>

I dont use tilesets and I dont really know how to them. Ive so far been lucky to have people help me out there.

Ive also added in clay for rad removal and boiled clay for parasite-free rad removal. Also low iron to help stave down hypermetabolism.

> **[pisskop/PKs\_Rebalancing](https://github.com/pisskop/PKs_Rebalancing)**
>
> PKs\_Rebalancing - Pisskop's Rebalancing Mod for Cataclysm: Dark Days Ahead

^^ Ill have to test it some, but so far its working. Its a slow process, so dont expect the rads to melt away instantly, but by taking them you can expect to be cleansed. Dont worry though, with a max intensity of 6 you wont waste them. Unless you eat more than 6 at once.

---

<div class="post-metadata">

**Author:** ![Nibelung44](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nibelung44/32/587_2.png) [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Post date:** [November 28, 2016, 10:48pm UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/533 "2016-11-28T22:48:07Z")

</div>

That’s a mystery to me too, as for example your weak Moose is a copy of the properties of the standard Moose. And the sdt Moose has an icon, but not your!! I’m clueless it seems ☹

ok, I found how it is done. You don’t actually edit your own monsters file, which is much more practical for updates. What is necessary is to edit the tile\_config.json file of the graphic pack and append it with new entries, like:

```
    {
      "id": "mon_moose_weak",
      "fg": 2297,
      "bg": 967,
      "rotates": false
    },	

```

this is actually the copy of the record from the original moose

---

<div class="post-metadata">

**Author:** ![ragamer](https://avatars.discourse-cdn.com/v4/letter/r/a88e4f/32.png) [@ragamer](https://discourse.cataclysmdda.org/u/ragamer)\
**Post date:** [November 29, 2016, 5:52pm UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/534 "2016-11-29T17:52:03Z")

</div>

I found that some mods I was using still have some recipes that are explicitely asking for welding goggles instead of the quality glare-protection. I “fixed” it on my game, so after been told this mod is been updated out of the main branch of CDDA I thought it could be better to report it on each Mod forum thread. Most are on blazemod, but yours have 1 incidence (The version I use is the old one from MB repo as downloaded on experimental 0.C-5966):

[code]pk\_recipe.json (1 hit)

```
Line 330: [["goggles_welding", -1]],[/code]

```

Hope it helps.

---

<div class="post-metadata">

**Author:** ![Nibelung44](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nibelung44/32/587_2.png) [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Post date:** [November 30, 2016, 1:27pm UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/535 "2016-11-30T13:27:26Z")

</div>

Any idea on how to solve that?

![](https://s21.postimg.org/rudvf9uwn/Too_Many.jpg)

---

<div class="post-metadata">

**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [November 30, 2016, 4:02pm UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/536 "2016-11-30T16:02:23Z")

</div>

update your version?

I no longer use ‘too many’ overmaps. But if you are using multiple mods you might pop that error.

there is no ‘problem’ with that error. Theres no detriment to having too many mandatory map tiles. The game i telling you you wont be able to have that many out there though. Some of them will be cut off and not spawn. And because [quest] thats a bad thing.

so ignore it or go into the overmap\_special.jsons in the mods and remove some mandatory occurrences.

---

<div class="post-metadata">

**Author:** ![AdonaiJr](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/adonaijr/32/5893_2.png) [@AdonaiJr](https://discourse.cataclysmdda.org/u/AdonaiJr)\
**Post date:** [November 30, 2016, 4:16pm UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/537 "2016-11-30T16:16:04Z")

</div>

PK

![](http://i.imgur.com/zCQaaMl.png)

Fresh install, fresh world. Just Core Cataclysm and your mod.

---

<div class="post-metadata">

**Author:** ![Nibelung44](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nibelung44/32/587_2.png) [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Post date:** [November 30, 2016, 4:26pm UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/538 "2016-11-30T16:26:53Z")

</div>

I have updated to latest, both in experimental and your mod, and the saved game still generates that. It might not be your mod though. I don’t see any ‘mandatory’ tags in the JSON file you are talking about, any pointer on that?

And as this is an ongoing game, I guess I’m doomed with this message until the end of my current game?

---

<div class="post-metadata">

**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [November 30, 2016, 4:45pm UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/539 "2016-11-30T16:45:56Z")

</div>

> **[pisskop/PKs\_Rebalancing](https://github.com/pisskop/PKs_Rebalancing)**
>
> PKs\_Rebalancing - Pisskop's Rebalancing Mod for Cataclysm: Dark Days Ahead

please try this. The dropbox version is the one released as a ‘new version’. give me a few and Ill update the dropbox one as well

Done. The dropbox is updated to the latest as well

---

<div class="post-metadata">

**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [November 30, 2016, 8:22pm UTC](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323/540 "2016-11-30T20:22:40Z")

</div>

![](http://i.imgur.com/gnSyTMg.png?1)

[Previous page](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323.md?page=26)

[Next page](https://discourse.cataclysmdda.org/t/pks-rebalancing-mod/11323.md?page=28)
