# Passive Zombies

**URL:** <https://discourse.cataclysmdda.org/t/passive-zombies/2690>\
**Category:** The Garage\
**Created:** [August 13, 2013, 11:44pm UTC](https://discourse.cataclysmdda.org/t/passive-zombies/2690 "2013-08-13T23:44:13Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![woofinator](https://avatars.discourse-cdn.com/v4/letter/w/c67d28/32.png) [@woofinator](https://discourse.cataclysmdda.org/u/woofinator)\
**Post date:** [August 13, 2013, 11:44pm UTC](https://discourse.cataclysmdda.org/t/passive-zombies/2690/1 "2013-08-13T23:44:13Z")

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Just downloaded latest SDL, I have classic zombies on, and for some reason they aren’t running at me. They’ll attack if I’m like 2 squares away, but other than that they just wander around even if they’re within 10 or 15 squares.

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**Author:** ![TheTinCat](https://avatars.discourse-cdn.com/v4/letter/t/7993a0/32.png) [@TheTinCat](https://discourse.cataclysmdda.org/u/TheTinCat)\
**Post date:** [August 14, 2013, 1:48am UTC](https://discourse.cataclysmdda.org/t/passive-zombies/2690/2 "2013-08-14T01:48:20Z")

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This bug is known, and it’s seems fixed in the latest nightly.

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**Author:** ![woofinator](https://avatars.discourse-cdn.com/v4/letter/w/c67d28/32.png) [@woofinator](https://discourse.cataclysmdda.org/u/woofinator)\
**Post date:** [August 14, 2013, 5:08am UTC](https://discourse.cataclysmdda.org/t/passive-zombies/2690/3 "2013-08-14T05:08:53Z")

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Very noice!
