# Overrun buildings and disaster zones

**URL:** <https://discourse.cataclysmdda.org/t/overrun-buildings-and-disaster-zones/10820>\
**Category:** The Drawing Board\
**Created:** [November 7, 2015, 5:11pm UTC](https://discourse.cataclysmdda.org/t/overrun-buildings-and-disaster-zones/10820 "2015-11-07T17:11:14Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![jokermatt999](https://avatars.discourse-cdn.com/v4/letter/j/e9bcb4/32.png) [@jokermatt999](https://discourse.cataclysmdda.org/u/jokermatt999)\
**Post date:** [November 7, 2015, 5:11pm UTC](https://discourse.cataclysmdda.org/t/overrun-buildings-and-disaster-zones/10820/1 "2015-11-07T17:11:14Z")

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Just an idea I’ve been kicking around, what about having rare building spawns that are overrun with hordes of zombies, like a deadlier version of the wasp houses? It wouldn’t be too hard to tweak the json a bit to add some sizeable groups of zeds, throw in some pre-description, maybe some decent but not “itemgroup rare” loot. Cities are already dangerous, but usually not to the level of a mall or megastore, and it’d help to spice things up.

I’m a little worried about it about it throwing off the difficulty curve though. Good idea, bad idea, suggestions?

Another thing I was considering was adding naturally spawning burning buildings. It _is_ the cataclysm after all. Again, I’m worried this could potentially wreck cities.

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**Author:** ![Arek\_PL](https://avatars.discourse-cdn.com/v4/letter/a/b77776/32.png) [@Arek\_PL](https://discourse.cataclysmdda.org/u/Arek_PL)\
**Post date:** [November 7, 2015, 5:23pm UTC](https://discourse.cataclysmdda.org/t/overrun-buildings-and-disaster-zones/10820/2 "2015-11-07T17:23:18Z")

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hordes will do this instead of you

random zombie bump into car (make noise)  
hulk comes to investigate and wreck walls of home betwen him and sound source (more noise)  
horde hear noise and come here  
zombies fill the street

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**Author:** ![jokermatt999](https://avatars.discourse-cdn.com/v4/letter/j/e9bcb4/32.png) [@jokermatt999](https://discourse.cataclysmdda.org/u/jokermatt999)\
**Post date:** [November 7, 2015, 5:28pm UTC](https://discourse.cataclysmdda.org/t/overrun-buildings-and-disaster-zones/10820/3 "2015-11-07T17:28:11Z")

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Yeah, I’m aware of hordes and cars causing clusters, I’m thinking actual specific spawn variant locations.
