# Overmap notes disppear everday

**URL:** <https://discourse.cataclysmdda.org/t/overmap-notes-disppear-everday/27033>\
**Category:** The Bunker\
**Created:** [September 14, 2021, 12:41am UTC](https://discourse.cataclysmdda.org/t/overmap-notes-disppear-everday/27033 "2021-09-14T00:41:04Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Cactus\_Survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/cactus_survivor/32/11507_2.png) [@Cactus\_Survivor](https://discourse.cataclysmdda.org/u/Cactus_Survivor)\
**Post date:** [September 14, 2021, 12:41am UTC](https://discourse.cataclysmdda.org/t/overmap-notes-disppear-everday/27033/1 "2021-09-14T00:41:04Z")

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I am playing the latest experimental build. At the end of everyday, my character forget the places that he has visited in the overmap. All of the notes that I made in the overmap are gone. The character has 8 Int. Is that normal?

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**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [September 14, 2021, 12:50am UTC](https://discourse.cataclysmdda.org/t/overmap-notes-disppear-everday/27033/2 "2021-09-14T00:50:01Z")

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This bug got fixed two days ago, if I see that right…:

> <https://github.com/CleverRaven/Cataclysm-DDA/issues/51522>
>
> \### Describe the bug
> 
> I loaded into my game and opened the Overmap to find tha…t a huge chunk that I had explored got reset and all the notes I had within the chunk were deleted. Also, all of the buildings I had explored and marked as such were reset to unexplored. I should also point out that all vehicles that I remembered are still there, but not roads discovered from maps. Last point, I used the debug/cheat menu to reveal the map. Then I saved and exited and reopened and the same square section was reset again. 
> 
> \### Steps To Reproduce
> 
> 1. Start game via CDDA Launcher.
> 2. Load most recent save.
> 3. Open Overmap. 
> 
> 
> \### Expected behavior
> 
> Expected the large amount of progress I had made to stay on the Overmap, as well as the notes I created and buildings I marked as explored to stay that way. It only seems to be affecting a square portion of the map (see screen shots).
> 
> \### Screenshots
> 
> !\[OvermapReset2\](https://user-images.githubusercontent.com/55067201/132938437-e561372e-4a4e-42d3-a83b-c5abd72b042e.PNG)
> 
> \- I highlighted the area that was reset. 
> 
> !\[OvermapReset3\](https://user-images.githubusercontent.com/55067201/132938439-61e191cd-f7af-46f8-8b81-7f3c3df2af7f.PNG)
> 
> \- Just a reference to other parts of the map and you can see the notes and other things. 
> 
> !\[OvermapReset\](https://user-images.githubusercontent.com/55067201/132938442-306fc83a-7b90-43bd-8de9-c67ab4621760.PNG)
> 
> \- You can see the two cars I had remembered in the reset portion of the map. 
> 
> 
> \### Versions and configuration
> 
> \- OS: Windows 10
> \- Game Version: Experimental fbd0d6b (tiles), build: 2021-09-11-0205
> \- Ingame language: English
> \- Mods:   
> dda,
> no\_npc\_food,
> package\_bionic\_professions,
> magiclysm,
> Graphical\_Overmap,
> Graphical\_Overmap\_Magiclysm,
> MagiclysmUDP,
> No\_Rail\_Stations,
> cbm\_slots,
> speedydex,
> StatsThroughSkills,
> stats\_through\_kills,
> No\_Fungi
> 
> 
> \### Additional context
> 
> Save file: https://www.dropbox.com/s/gwd16l4fsxnxfk6/Haven.zip?dl=0
> 
> \[debug.log\](https://github.com/CleverRaven/Cataclysm-DDA/files/7147312/debug.log)
