# Overhead lights in lab block gunfire

**URL:** <https://discourse.cataclysmdda.org/t/overhead-lights-in-lab-block-gunfire/25653>\
**Category:** The Garage\
**Created:** [January 8, 2021, 4:31pm UTC](https://discourse.cataclysmdda.org/t/overhead-lights-in-lab-block-gunfire/25653 "2021-01-08T16:31:43Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![entropomorphic](https://avatars.discourse-cdn.com/v4/letter/e/a3d4f5/32.png) [@entropomorphic](https://discourse.cataclysmdda.org/u/entropomorphic)\
**Post date:** [January 8, 2021, 4:31pm UTC](https://discourse.cataclysmdda.org/t/overhead-lights-in-lab-block-gunfire/25653/1 "2021-01-08T16:31:43Z")

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Something I’ve noticed in experimental… when shooting in a lab, the overhead lights often intercept the bullet and break. However, when I aim directly at the light fixture, I never hit it. I’m pretty sure the opposite was the case in 0.E: you could shoot the light directly but it would never stop a flying bullet aimed at something else. If these are meant to represent recessed or ceiling-mounted lights, this makes more sense.

Also, are the utility lights found in microlabs truly indestructible? What’s the deal with that?

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**Author:** ![Zhilkin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zhilkin/32/3749_2.png) [@Zhilkin](https://discourse.cataclysmdda.org/u/Zhilkin)\
**Post date:** [January 8, 2021, 5:07pm UTC](https://discourse.cataclysmdda.org/t/overhead-lights-in-lab-block-gunfire/25653/2 "2021-01-08T17:07:58Z")

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You probably miss you target and shoot the terrain which happens to be a light fixture.

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**Author:** ![entropomorphic](https://avatars.discourse-cdn.com/v4/letter/e/a3d4f5/32.png) [@entropomorphic](https://discourse.cataclysmdda.org/u/entropomorphic)\
**Post date:** [January 8, 2021, 5:30pm UTC](https://discourse.cataclysmdda.org/t/overhead-lights-in-lab-block-gunfire/25653/3 "2021-01-08T17:30:09Z")

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I have 12 rifles and marksmanship skills, firing precise shots with an accurized rifle. Still happens almost every time I shoot past an overhead light. No, it’s not a miss. This also does not ever happen to furniture such as tables which hinder movement.

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**Author:** ![Mantar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mantar/32/42_2.png) [@Mantar](https://discourse.cataclysmdda.org/u/Mantar)\
**Post date:** [January 8, 2021, 8:18pm UTC](https://discourse.cataclysmdda.org/t/overhead-lights-in-lab-block-gunfire/25653/4 "2021-01-08T20:18:30Z")

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I just checked and can confirm that on 0.E, I spawned in and shot several zombie dogs while standing behind an overhead light, and the light was unbroken.  
Checking a recent experimental I already had compiled, the light broke the first time I shot past it at a zombie dog. The behavior has definitely changed, so yeah, it’s a bug. You should file a report.

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**Author:** ![Vormithrax](https://avatars.discourse-cdn.com/v4/letter/v/bb73d2/32.png) [@Vormithrax](https://discourse.cataclysmdda.org/u/Vormithrax)\
**Post date:** [January 9, 2021, 3:31pm UTC](https://discourse.cataclysmdda.org/t/overhead-lights-in-lab-block-gunfire/25653/5 "2021-01-09T15:31:09Z")

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I don’t see any difference in the behavior.

yes, you can ‘accidentally’ shoot a light out when targeting an enemy. In testing just now with build 11352 It took me about 20 tries to ‘accidentally’ do this while Precise targeting a zombie with a light directly between us.

You can also purposely destroy a light by specifically targeting it with guns or with thrown items (which i also tested a month or so ago). With zero skill, an M4A1, and 8 space distance it took me 3-5 Precise shots to kill it on average.

Things have been this way for quite awhile now.

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**Author:** ![Mantar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mantar/32/42_2.png) [@Mantar](https://discourse.cataclysmdda.org/u/Mantar)\
**Post date:** [January 9, 2021, 9:18pm UTC](https://discourse.cataclysmdda.org/t/overhead-lights-in-lab-block-gunfire/25653/6 "2021-01-09T21:18:33Z")

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Interesting. I’ve never accidentally shot out a light before that test. And it went out on the first shot, too.  
This was on b11188, btw.

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**Author:** ![entropomorphic](https://avatars.discourse-cdn.com/v4/letter/e/a3d4f5/32.png) [@entropomorphic](https://discourse.cataclysmdda.org/u/entropomorphic)\
**Post date:** [January 9, 2021, 10:01pm UTC](https://discourse.cataclysmdda.org/t/overhead-lights-in-lab-block-gunfire/25653/7 "2021-01-09T22:01:59Z")

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[Here’s a screengrab](https://imgur.com/a/9M9YyfK). I managed to shoot the zombie on the third attempt, but the first two were intercepted by lights. In practice my experience has been that shooting past a light is very likely to be intercepted. It’s a real annoyance, especially while trying to snipe secubots in a finale room which is studded with ceiling lights. The lights never seem to intercept _their_ bullets, though. Oddly I was more successful at shooting the lights directly this try… I might guess that my newly buffed perception might have something to do with that, but who knows.
