[quote=“kilozombie, post:82, topic:1878”]Yeah, Tee, we need more incentive to kill these really high-level creatures.
Like, what’s the point of killing an Amigara Horror? Why would you ever fight nether creatures unless you were completing a challenge?
Each one should give you something interesting- not game-breaking, but interesting.
[code]Jabberwock Claw Sword
Wg: 2 Vol: 12
A blade retrieved from the ungodly abomination that is the Jabberwock. It is near weightless and seems accustomed to the hand. You do not feel entirely sane wielding it.[/code]
Possibly give you hallucinations periodically (much more horrible than schizophrenic ones) or increase the jabberwock spawn rate? Both would happen when it’s in your inventory/within 10 tiles of you or something.[/quote]
Re Sword: Currently, there’s a type of gear that can cause effects for having it in inventory, equipped, or actively used for effect.
Re Horror: Kill all of them while you can’t move away from the Fault (roughly 10 turns) and you’ll get the chance to mess with one of the aforementioned items…