# Oh god, look out for that friendly turret!

**URL:** <https://discourse.cataclysmdda.org/t/oh-god-look-out-for-that-friendly-turret/17699>\
**Category:** The Garage\
**Created:** [December 1, 2018, 9:59pm UTC](https://discourse.cataclysmdda.org/t/oh-god-look-out-for-that-friendly-turret/17699 "2018-12-01T21:59:00Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 1, 2018, 9:59pm UTC](https://discourse.cataclysmdda.org/t/oh-god-look-out-for-that-friendly-turret/17699/1 "2018-12-01T21:59:00Z")

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So I have a whole bunch of turrets I’ve reprogrammed guarding my bunker and the surface of my base. Unfortunately, the new system where NPC’s yell out warnings about nearby enemies still regards them as hostile.

As a result, every minute or so every single NPC in my base starts mindlessly panicking about the FRIENDLY turrets which are there to protect them. I have not tested it yet, but I would not be surprised if this affects hacked robots as well.

 ![Pointless%20Panic](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/5/5904fe56c80f741a700afb0bd8410a247b748266.jpeg)

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [December 1, 2018, 10:22pm UTC](https://discourse.cataclysmdda.org/t/oh-god-look-out-for-that-friendly-turret/17699/2 "2018-12-01T22:22:41Z")

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Reported on github [https://github.com/CleverRaven/Cataclysm-DDA/issues/26898](https://github.com/CleverRaven/Cataclysm-DDA/issues/26898)

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**Author:** ![nameless\_survivor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nameless_survivor/32/4476_2.png) [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Post date:** [December 1, 2018, 10:33pm UTC](https://discourse.cataclysmdda.org/t/oh-god-look-out-for-that-friendly-turret/17699/3 "2018-12-01T22:33:19Z")

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Do you know if this will be simple to fix? I like this feature, but I had to dismantle my interior defense grid to make them calm down.

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**Author:** ![Erk](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/erk/32/3871_2.png) [@Erk](https://discourse.cataclysmdda.org/u/Erk)\
**Post date:** [December 1, 2018, 11:24pm UTC](https://discourse.cataclysmdda.org/t/oh-god-look-out-for-that-friendly-turret/17699/4 "2018-12-01T23:24:01Z")

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It’s almost fixed already

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**Author:** ![mlangsdorf](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mlangsdorf/32/2462_2.png) [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Post date:** [December 2, 2018, 1:23am UTC](https://discourse.cataclysmdda.org/t/oh-god-look-out-for-that-friendly-turret/17699/5 "2018-12-02T01:23:33Z")

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It took about 45 minutes to write it this morning, and about half of that was setting up some tests to confirm that I had fixed the issue.

I expect it will get merged today or tomorrow.
