# Odd visual effects when blinded

**URL:** <https://discourse.cataclysmdda.org/t/odd-visual-effects-when-blinded/3070>\
**Category:** The Garage\
**Created:** [September 16, 2013, 8:26pm UTC](https://discourse.cataclysmdda.org/t/odd-visual-effects-when-blinded/3070 "2013-09-16T20:26:54Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![derpro](https://avatars.discourse-cdn.com/v4/letter/d/ee7513/32.png) [@derpro](https://discourse.cataclysmdda.org/u/derpro)\
**Post date:** [September 16, 2013, 8:26pm UTC](https://discourse.cataclysmdda.org/t/odd-visual-effects-when-blinded/3070/1 "2013-09-16T20:26:54Z")

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You get some of the blind spots of vehicles? It goes away normally.  
 ![](http://www.anony.ws/i/2013/09/16/psE6T.png)

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [September 16, 2013, 8:33pm UTC](https://discourse.cataclysmdda.org/t/odd-visual-effects-when-blinded/3070/2 "2013-09-16T20:33:56Z")

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Craptastic, I wonder what caused that. I was planning on overhauling the lighting code a bit to pave the way for z-levels anyway, I’ll be sure to address this too.  
A similar artifact has been around for a while, but it’s definitely new that it lets you see stuff when you’re blind.

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**Author:** ![Ian\_Strachan](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ian_strachan/32/1003_2.png) [@Ian\_Strachan](https://discourse.cataclysmdda.org/u/Ian_Strachan)\
**Post date:** [September 16, 2013, 9:11pm UTC](https://discourse.cataclysmdda.org/t/odd-visual-effects-when-blinded/3070/3 "2013-09-16T21:11:02Z")

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As far as I can tell, the blind effect is faked by effectively reducing the ambient light level to 0. You can see fires and car lights and such while blind.
