# NPC spawn rate scaling factor

**URL:** <https://discourse.cataclysmdda.org/t/npc-spawn-rate-scaling-factor/9114>\
**Category:** The Bunker\
**Created:** [March 11, 2015, 3:12pm UTC](https://discourse.cataclysmdda.org/t/npc-spawn-rate-scaling-factor/9114 "2015-03-11T15:12:55Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Eliijahh](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/eliijahh/32/437_2.png) [@Eliijahh](https://discourse.cataclysmdda.org/u/Eliijahh)\
**Post date:** [March 11, 2015, 3:12pm UTC](https://discourse.cataclysmdda.org/t/npc-spawn-rate-scaling-factor/9114/1 "2015-03-11T15:12:55Z")

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Hurrah! They put this new option (or was it in already and I’m completely, utterly blind? O.O )

Btw, I’m gonna start a new world and new character, and I’m wondering how much to set it. 1.0 is standard, right? It wasn’t lowered? (I ask because I read many posts with people suggesting that maybe there were too many NPCs spawning at the same time )

How much are you gonna put it? Did you already have time to experiment with it? Anyway, I’m using the experimental version 62d4383

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**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [March 11, 2015, 3:17pm UTC](https://discourse.cataclysmdda.org/t/npc-spawn-rate-scaling-factor/9114/2 "2015-03-11T15:17:17Z")

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To answer one of your questions, yes, it’s new.

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**Author:** ![Eliijahh](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/eliijahh/32/437_2.png) [@Eliijahh](https://discourse.cataclysmdda.org/u/Eliijahh)\
**Post date:** [March 11, 2015, 3:18pm UTC](https://discourse.cataclysmdda.org/t/npc-spawn-rate-scaling-factor/9114/3 "2015-03-11T15:18:13Z")

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> [@Zireael](#):
>
> To answer one of your questions, yes, it’s new.

Thanks god. xD

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [March 11, 2015, 4:29pm UTC](https://discourse.cataclysmdda.org/t/npc-spawn-rate-scaling-factor/9114/4 "2015-03-11T16:29:00Z")

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1.0 is a small bit lower than the former default.

It will give you the same chance of a single, lone NPC spawning as before, but if there are any NPCs nearby, the chance will be lower than before.
