# NPC Killing Zombie Child makes you feel guilty

**URL:** <https://discourse.cataclysmdda.org/t/npc-killing-zombie-child-makes-you-feel-guilty/7150>\
**Category:** The Garage\
**Created:** [August 22, 2014, 3:34pm UTC](https://discourse.cataclysmdda.org/t/npc-killing-zombie-child-makes-you-feel-guilty/7150 "2014-08-22T15:34:15Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Nioca](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nioca/32/331_2.png) [@Nioca](https://discourse.cataclysmdda.org/u/Nioca)\
**Post date:** [August 22, 2014, 3:34pm UTC](https://discourse.cataclysmdda.org/t/npc-killing-zombie-child-makes-you-feel-guilty/7150/1 "2014-08-22T15:34:15Z")

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Got a minor bug to report (at least, I think it’s a bug). Started a new game, was happy to notice a gun store right at the outskirts near my evac shelter. Even happier to notice my starting NPC buddy had a Remington 870. Went downstairs, found out it was a loot basement with a zombie child (and possibly others, I only managed to open the door) in it. Came back up and figured I’d let the NPC handle it, since he was packing a shotgun (which he had used on a rattlesnake earlier) and could deal with it better than my unarmed un-combat-trained self.

Apparently, simply being murder-adjacent is enough to cause guilt:

 ![](http://i.imgur.com/XiH01gX.png)

Currently using Experimental Console on Windows XP, build version 8d62ae7.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [August 23, 2014, 12:18am UTC](https://discourse.cataclysmdda.org/t/npc-killing-zombie-child-makes-you-feel-guilty/7150/2 "2014-08-23T00:18:31Z")

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Probably the code not making sure you’re the killer, though I can understand seeing a kid being shot right in front of you being traumatizing.

So I’m gonna say Bug but not a major priority.
