# Npc drop story and future/current use's of npcs

**URL:** <https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519>\
**Category:** The Bunker\
**Created:** [May 30, 2013, 8:37am UTC](https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519 "2013-05-30T08:37:55Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![theflamewithin12](https://avatars.discourse-cdn.com/v4/letter/t/db5fbb/32.png) [@theflamewithin12](https://discourse.cataclysmdda.org/u/theflamewithin12)\
**Post date:** [May 30, 2013, 8:37am UTC](https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519/1 "2013-05-30T08:37:55Z")

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Hey guys interesting story from the the zemalfs current lp of cataclysm.He decided to use npc’s this time and took a quest the first day for an npc at the evac shelter he spawned in. the quest was for antiboicts and he got the antibodics and some basic gear needed for his archer/survival character.he gave her all the medican and learned some talioring for his trouble.then he went ot the basement of the evac shelter didnt look around to much and read for a bit by a pc and went to sleep.that moring he wakes up and notces some storage palces he didint look at.Well in one of the storage bins he finds the npc he helped dead as a doornob and on her a ruger redhawk with 300 rounds of ammo,a flamethrower nonused and some other very usefull stuff i cant [remember.So](http://remember.So) now he hes runnign around the wasteland with a longbow and the redhawk he surpressed right after(left the flamethrower he felt it was like cheating if he took it) Does this seam extreme to get if a npc dies and will they have more definition and useses later on and currently do they have any really usefull purposses other then dieing.

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**Author:** ![TheRealTenman](https://avatars.discourse-cdn.com/v4/letter/t/3ab097/32.png) [@TheRealTenman](https://discourse.cataclysmdda.org/u/TheRealTenman)\
**Post date:** [May 30, 2013, 9:48am UTC](https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519/2 "2013-05-30T09:48:29Z")

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AFAIK NPC’s are going to be massive.

Settlements, raiding parties, stores, gambling, weapon manufacturing and other general goodieness.  
Slavers, thieves, assassins, cyber-punks, cyborg armies and other general dick-arsery.

I am salivating just thinking of the possibilities. Just think of the mininuke(active)s’.

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**Author:** ![osoII](https://avatars.discourse-cdn.com/v4/letter/o/b782af/32.png) [@osoII](https://discourse.cataclysmdda.org/u/osoII)\
**Post date:** [May 30, 2013, 4:24pm UTC](https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519/3 "2013-05-30T16:24:22Z")

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They’d better leave the option to disable them.

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**Author:** ![Mrnocamera](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mrnocamera/32/61_2.png) [@Mrnocamera](https://discourse.cataclysmdda.org/u/Mrnocamera)\
**Post date:** [May 30, 2013, 4:52pm UTC](https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519/4 "2013-05-30T16:52:19Z")

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Raiding parties…

_Walks back into fortified base, only to find a asshole with a shotgun waiting inside my door, with all of my stuff on him_

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**Author:** ![vultures](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vultures/32/69_2.png) [@vultures](https://discourse.cataclysmdda.org/u/vultures)\
**Post date:** [May 30, 2013, 11:40pm UTC](https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519/5 "2013-05-30T23:40:16Z")

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So essentially, Sauron is calling his armies? 😛

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**Author:** ![TheRealTenman](https://avatars.discourse-cdn.com/v4/letter/t/3ab097/32.png) [@TheRealTenman](https://discourse.cataclysmdda.org/u/TheRealTenman)\
**Post date:** [May 31, 2013, 8:31am UTC](https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519/6 "2013-05-31T08:31:04Z")

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[quote=“Mrnocamera, post:4, topic:1519”]Raiding parties…

_Walks back into fortified base, only to find a asshole with a shotgun waiting inside my door, with all of my stuff on him_[/quote]

Try:

_walks back into fortified base_

> it’s empty  
> _Go find out who took it and raid their base before they use/sell it all._

Or:

_walks back to fortified base_

> Corpses every where in trap field.  
> \*collect loot  
> _kill the search party the next day_  
> _Kill the search party the third day_  
> House gets destroyed on the fourth day by an angry mob wielding mininukes.  
> _kill angry mob_  
> _Find their base_  
> All their soldiers are dead from searching for the raiding party.  
> _Take their food storage at gun point_  
> _Kill their animals_  
> _Burn their crops_  
> _Shoot the leader in the centre of town_  
> _Take several concubines_  
> _Return to a second safe house_  
> _Die that night from a crushed pelvis_

I really hope npc’s live up to expectations

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**Author:** ![Disarcade](https://avatars.discourse-cdn.com/v4/letter/d/e95f7d/32.png) [@Disarcade](https://discourse.cataclysmdda.org/u/Disarcade)\
**Post date:** [May 31, 2013, 4:16pm UTC](https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519/7 "2013-05-31T16:16:01Z")

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> [@TheRealTenman](#):
>
> _Die that night from a crushed pelvis_

Death… by snoo snoo!

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**Author:** ![youtoo](https://avatars.discourse-cdn.com/v4/letter/y/779978/32.png) [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Post date:** [May 31, 2013, 4:23pm UTC](https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519/8 "2013-05-31T16:23:53Z")

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I would think that npc coding would be pretty difficult to get the logic going. can you guys state what you guys are looking to add first? I would think you would add these in pieces.

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**Author:** ![vultures](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vultures/32/69_2.png) [@vultures](https://discourse.cataclysmdda.org/u/vultures)\
**Post date:** [May 31, 2013, 10:00pm UTC](https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519/9 "2013-05-31T22:00:44Z")

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No, rly, it’d be nice to see that someone notices your progress and has some behavioral input on his behalf. To see a not-so-far road suddenly covered in land mines shows some appreciation. 🙂

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**Author:** ![TheRealTenman](https://avatars.discourse-cdn.com/v4/letter/t/3ab097/32.png) [@TheRealTenman](https://discourse.cataclysmdda.org/u/TheRealTenman)\
**Post date:** [June 1, 2013, 10:11am UTC](https://discourse.cataclysmdda.org/t/npc-drop-story-and-future-current-uses-of-npcs/1519/10 "2013-06-01T10:11:24Z")

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> [@youtoo](#):
>
> I would think that npc coding would be pretty difficult to get the logic going. can you guys state what you guys are looking to add first? I would think you would add these in pieces.

Well seeing as the devs still haven’t fixed the npc bugs, AFAIK, I agree.

> [@Disarcade](#):
>
> Death… by snoo snoo!

I they took some mutagen. Extremely strong and Pretty mutations.  
😃 D: 😃 D: 😃 D: 😃 D: 😃 D: 😃 D: 😃 D: 😃 D: 😃 D: 😃 D: 😃 D: 😃 D:
