[quote=“Rot, post:13, topic:13597”]CDDA is basically murderhobo simulator.
Since my internet crashed before posting, I’ll cut to the chase.
You can dig spiked pits and lure zeds into them, indirectly killing them. Cause hey, they just HAPPENED to fall in pits that you ACCIDENTALLY placed spears into.
Lure zombies into buildings and set them on fire. Noisemaker, as said above, can help in this.
Robots, turrets, and NPC’s can do the dirty work.
It’s all really up to you, you can allow ramming with vehicles or not use turrets or NPC’s since they kill on your command.
Or be a level 5 pacifist and not eat plants either because they’re alive and stuff.[/quote]
I think what the OP means is that he does not directly kill anybody, not as a strategy or RP but as a challenge. I think the definition of NetHack’s pacifist conduct should fit best here:
The pacifist conduct involves [b]not actively killing any monster directly[/b]. Players must instead attack without killing, use a pet to do the dirty work, or simply run away.
A pacifist player nearly always uses a passive way of killing monsters, such as with a pet, or with a ring of conflict for larger groups. Wands of teleportation are used much more often, to move a difficult monster somewhere else instead of killing it.
– Pacifist - NetHack Wiki
Because it is a challenge, not some sort of scenario where the main guy refuses to kill (which would definitely lead to him getting killed because that’s how DDA is). And in my opinion, this would be a fun challenge to do; I’d like to see how it turns out.