# No corpses?

**URL:** <https://discourse.cataclysmdda.org/t/no-corpses/1683>\
**Category:** The Bunker\
**Created:** [June 10, 2013, 1:40am UTC](https://discourse.cataclysmdda.org/t/no-corpses/1683 "2013-06-10T01:40:20Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Destructios](https://avatars.discourse-cdn.com/v4/letter/d/aeb1de/32.png) [@Destructios](https://discourse.cataclysmdda.org/u/Destructios)\
**Post date:** [June 10, 2013, 1:40am UTC](https://discourse.cataclysmdda.org/t/no-corpses/1683/1 "2013-06-10T01:40:20Z")

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For some reason I’m not getting corpses when I run over things any more. Haven’t updated, but all of the sudden I noticed there were no more trails of dead squirrels. Normal loot like shirts from zombies still drops, though.

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**Author:** ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Post date:** [June 10, 2013, 1:54am UTC](https://discourse.cataclysmdda.org/t/no-corpses/1683/2 "2013-06-10T01:54:46Z")

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Hitting a creature too hard can result in gibbing the corpse, i.e. no corpse. Creatures with more health are harder to gib.

Probably should leave chunks though.

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**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [June 10, 2013, 6:10am UTC](https://discourse.cataclysmdda.org/t/no-corpses/1683/3 "2013-06-10T06:10:43Z")

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[quote=“Blaze, post:2, topic:1683”]Hitting a creature too hard can result in gibbing the corpse, i.e. no corpse. Creatures with more health are harder to gib.

Probably should leave chunks though.[/quote]  
Yeah, I think there is a system right now in place, but it is skewed way to far to the “gibb” side, resulting in pretty much no corpses spawning when you run over things in a vehicle or shoot them with high powered weapons.

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**Author:** ![Williham](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/williham/32/845_2.png) [@Williham](https://discourse.cataclysmdda.org/u/Williham)\
**Post date:** [June 10, 2013, 6:17am UTC](https://discourse.cataclysmdda.org/t/no-corpses/1683/4 "2013-06-10T06:17:52Z")

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Ideally, gibbing should work like a disector trap, flinging chunks of whatever every which way.

Why? Because it’s awesome, that’s why!

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [June 10, 2013, 6:24am UTC](https://discourse.cataclysmdda.org/t/no-corpses/1683/5 "2013-06-10T06:24:16Z")

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> Ideally, gibbing should work like a disector trap, flinging chunks of whatever every which way.

Seconded. It was good in Doom, it would be good in Cataclysm.  
Just imagine slamming your car into a zombie and watching the pieces paint the buildings around you.

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**Author:** ![esran](https://avatars.discourse-cdn.com/v4/letter/e/958977/32.png) [@esran](https://discourse.cataclysmdda.org/u/esran)\
**Post date:** [June 10, 2013, 12:57pm UTC](https://discourse.cataclysmdda.org/t/no-corpses/1683/6 "2013-06-10T12:57:46Z")

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i kind of hate how corpse gibing works because i have to melee shocker zombies or lose their cbms. if i hit it in the head with a pistol it shouldn’t completely obliterate the body.

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**Author:** ![DeadWeight](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeadWeight](https://discourse.cataclysmdda.org/u/DeadWeight)\
**Post date:** [June 10, 2013, 2:49pm UTC](https://discourse.cataclysmdda.org/t/no-corpses/1683/7 "2013-06-10T14:49:49Z")

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Yeah I noticed it too, weird things if I run over squirrels they leave corpses but everything else disappears. Also this occured with a shotgun, I shot a bear point plank with a slug and it’s body was gone… and I really needed the meat too 😕

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**Author:** ![esran](https://avatars.discourse-cdn.com/v4/letter/e/958977/32.png) [@esran](https://discourse.cataclysmdda.org/u/esran)\
**Post date:** [June 10, 2013, 10:50pm UTC](https://discourse.cataclysmdda.org/t/no-corpses/1683/8 "2013-06-10T22:50:14Z")

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allthough this is rather convenient for clearing out schools, since i dont have to spend in gamedays butchering children. btw if killing the child zombies makes me sad, it should definately make me sad to butcher them into pieces of meat.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [June 11, 2013, 12:22am UTC](https://discourse.cataclysmdda.org/t/no-corpses/1683/9 "2013-06-11T00:22:35Z")

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> [@esran](#):
>
> allthough this is rather convenient for clearing out schools, since i dont have to spend in gamedays butchering children. btw if killing the child zombies makes me sad, it should definately make me sad to butcher them into pieces of meat.

Counterthought: “At least they don’t have to suffer their undeaths any longer. Rest in Pieces.”

-KA101, who routinely butchered NPCs as part of funeral rites (even though you can’t actually bury anything, I dug/filled a Pit for each, too).
