# No cities bigger than 3 streets generating

**URL:** <https://discourse.cataclysmdda.org/t/no-cities-bigger-than-3-streets-generating/22988>\
**Category:** The Garage\
**Created:** [March 12, 2020, 11:32am UTC](https://discourse.cataclysmdda.org/t/no-cities-bigger-than-3-streets-generating/22988 "2020-03-12T11:32:05Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![GiggleGrassGatherer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/gigglegrassgatherer/32/7743_2.png) [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Post date:** [March 12, 2020, 11:32am UTC](https://discourse.cataclysmdda.org/t/no-cities-bigger-than-3-streets-generating/22988/1 "2020-03-12T11:32:05Z")

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Made a new world, tried setting it for bigger cities but further away from each other than vanilla. Result: so far have found only 3 “cities”(and there are 3 more somewhere else judging by overmap screen). One of those is 3x2 streets, another is 4 houses, and the last is called a city but really is just a crossroads without any houses. The world was generated on one of latest experimentals about a week ago. Bug or some intricacy of mapgen options I’m not aware of?

 ![mapgen](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/b/be438dee12df5f934df2e03545936772b63a6436.png)

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**Author:** ![Zhilkin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zhilkin/32/3749_2.png) [@Zhilkin](https://discourse.cataclysmdda.org/u/Zhilkin)\
**Post date:** [March 12, 2020, 6:35pm UTC](https://discourse.cataclysmdda.org/t/no-cities-bigger-than-3-streets-generating/22988/2 "2020-03-12T18:35:34Z")

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```auto
    // spacing dictates how much of the map is covered in cities
    // city | cities | size N cities per overmap
    // spacing | % of map | 2 | 4 | 8 | 12 | 16
    // 0 | ~99 |2025 | 506 | 126 | 56 | 31
    // 1 | 50 |1012 | 253 | 63 | 28 | 15
    // 2 | 25 | 506 | 126 | 31 | 14 | 7
    // 3 | 12 | 253 | 63 | 15 | 7 | 3
    // 4 | 6 | 126 | 31 | 7 | 3 | 1
    // 5 | 3 | 63 | 15 | 3 | 1 | 0
    // 6 | 1 | 31 | 7 | 1 | 0 | 0
    // 7 | 0 | 15 | 3 | 0 | 0 | 0
    // 8 | 0 | 7 | 1 | 0 | 0 | 0

```

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**Author:** ![GiggleGrassGatherer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/gigglegrassgatherer/32/7743_2.png) [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Post date:** [March 13, 2020, 10:32am UTC](https://discourse.cataclysmdda.org/t/no-cities-bigger-than-3-streets-generating/22988/3 "2020-03-13T10:32:47Z")

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Yeesh. I for some reason assumed spacing works in kinda linear progression… but it is actually closer to geometric. Thanks, that answers my question.
