# No Animation Using Experimental Tile Build

**URL:** https://discourse.cataclysmdda.org/t/no-animation-using-experimental-tile-build/5363
**Category:** The Garage
**Created:** [March 10, 2014, 3:06pm UTC](https://discourse.cataclysmdda.org/t/no-animation-using-experimental-tile-build/5363 "2014-03-10T15:06:08Z")
**Posts on this page:** 4
**Page:** 1

<div class="post-metadata">

### Author: ![polpoint](https://avatars.discourse-cdn.com/v4/letter/p/e8c25b/32.png) [@polpoint](https://discourse.cataclysmdda.org/u/polpoint)
#### Post date: [March 10, 2014, 3:06pm UTC](https://discourse.cataclysmdda.org/t/no-animation-using-experimental-tile-build/5363/1 "2014-03-10T15:06:08Z")

</div>

After including the files described in this post:  
[http://smf.cataclysmdda.com/index.php?topic=5575](http://smf.cataclysmdda.com/index.php?topic=5575)

I am able to successfully start and play the game, however, there is no animation. Everything jumps around, so no projectiles and jerky driving etc.

---

<div class="post-metadata">

### Author: ![polpoint](https://avatars.discourse-cdn.com/v4/letter/p/e8c25b/32.png) [@polpoint](https://discourse.cataclysmdda.org/u/polpoint)
#### Post date: [March 14, 2014, 11:51pm UTC](https://discourse.cataclysmdda.org/t/no-animation-using-experimental-tile-build/5363/2 "2014-03-14T23:51:21Z")

</div>

Is anybody else experiencing this issue?  
The lack of animation started after including the freetype, libpng and zlib .dll’s that fixed the world-crashing bug when using tiles.

---

<div class="post-metadata">

### Author: ![Sean\_Mirrsen](https://avatars.discourse-cdn.com/v4/letter/s/e47774/32.png) [@Sean\_Mirrsen](https://discourse.cataclysmdda.org/u/Sean_Mirrsen)
#### Post date: [March 15, 2014, 2:53pm UTC](https://discourse.cataclysmdda.org/t/no-animation-using-experimental-tile-build/5363/3 "2014-03-15T14:53:15Z")

</div>

Same here, for the same reasons. Everything stopped animating after switching to the SDL2 build and filling in the missing DLLs.

---

<div class="post-metadata">

### Author: ![Ratha](https://avatars.discourse-cdn.com/v4/letter/r/dfb087/32.png) [@Ratha](https://discourse.cataclysmdda.org/u/Ratha)
#### Post date: [March 15, 2014, 9:24pm UTC](https://discourse.cataclysmdda.org/t/no-animation-using-experimental-tile-build/5363/4 "2014-03-15T21:24:46Z")

</div>

With 0.A Tiles build 1168 for windows, i can confirm that there is no throwing projectile animation using the above DLL files. (Though i’m not sure if throwing ever had projectile animation?) Rain still appears to be animated however. Experimental tiles builds still refuse to launch without those 3 files.
