# \[Nighly build\] Forest crash

**URL:** https://discourse.cataclysmdda.org/t/nighly-build-forest-crash/2515
**Category:** The Garage
**Created:** [August 2, 2013, 9:59pm UTC](https://discourse.cataclysmdda.org/t/nighly-build-forest-crash/2515 "2013-08-02T21:59:53Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Rorudo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rorudo/32/987_2.png) [@Rorudo](https://discourse.cataclysmdda.org/u/Rorudo)
#### Post date: [August 2, 2013, 9:59pm UTC](https://discourse.cataclysmdda.org/t/nighly-build-forest-crash/2515/1 "2013-08-02T21:59:53Z")

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Several times on last week I got a crash while walking through a forest.  
It happens at random and there is no obvious way to reproduce it. I caught it in debugger - for some reason it can’t ++ the iterator.  
Upd. Curent last commit hash: 235cf594e9b8503c068637d5b8d47b96b48e1ff7

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![](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/1X/185ab45486863b7289be8e49fa8aa774af7a8512.gif)

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### Author: ![1942rob](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/1942rob/32/979_2.png) [@1942rob](https://discourse.cataclysmdda.org/u/1942rob)
#### Post date: [August 3, 2013, 3:28pm UTC](https://discourse.cataclysmdda.org/t/nighly-build-forest-crash/2515/2 "2013-08-03T15:28:00Z")

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We’ve gotten a ton of these mon\_in\_field crashes lately, caused by bad pointers from wherever.
