# New tileset question marks

**URL:** <https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896>\
**Category:** The Garage\
**Created:** [August 31, 2013, 11:09pm UTC](https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896 "2013-08-31T23:09:55Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![Necrucifer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/necrucifer/32/44_2.png) [@Necrucifer](https://discourse.cataclysmdda.org/u/Necrucifer)\
**Post date:** [August 31, 2013, 11:09pm UTC](https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896/1 "2013-08-31T23:09:55Z")

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```
I know it's experimental and everything but just making sure that the new tile set issues with rabbits/squirrels + sidewalks, doors and most items being ?'s marks is not an issue on my end? Also I do know there adding the option to go back to the original view which is good since all those ? marks bug me haha.

If this has been asked already I apologize, I browsed and tryed to search but could not find any information. I been slacking lately keeping up to date on things so been lost a bit.
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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [August 31, 2013, 11:11pm UTC](https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896/2 "2013-08-31T23:11:51Z")

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Try dowloading the Curses version instead. I think that that tileset is just for showing that tilesets work.

The question marks are because the tileset lack for an image to the item/entity.

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**Author:** ![Necrucifer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/necrucifer/32/44_2.png) [@Necrucifer](https://discourse.cataclysmdda.org/u/Necrucifer)\
**Post date:** [August 31, 2013, 11:13pm UTC](https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896/3 "2013-08-31T23:13:44Z")

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Ah gotcha, will do and thanks 🙂

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**Author:** ![GalenEvil](https://avatars.discourse-cdn.com/v4/letter/g/f04885/32.png) [@GalenEvil](https://discourse.cataclysmdda.org/u/GalenEvil)\
**Post date:** [August 31, 2013, 11:17pm UTC](https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896/4 "2013-08-31T23:17:39Z")

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The question marks is due to the JSON not having valid tile indexes for either foreground/background tiles, or in the case of items the definition just not existing. It’s a stop-gap measure so that you can still see easily that something is there but the renderer just can’t process what the tile is supposed to be and falls back to a default “I dunno what to do here” tile. That will change as tile sets are created and the format is refined a little more.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [September 1, 2013, 1:10am UTC](https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896/5 "2013-09-01T01:10:50Z")

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> [@GalenEvil](#):
>
> The question marks is due to the JSON not having valid tile indexes for either foreground/background tiles, or in the case of items the definition just not existing. It’s a stop-gap measure so that you can still see easily that something is there but the renderer just can’t process what the tile is supposed to be and falls back to a default “I dunno what to do here” tile. That will change as tile sets are created and the format is refined a little more.

Uh, you might consider some other symbol, if you haven’t already? Question marks are used for literature and heard/IR-seen-stuff, too.

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**Author:** ![GalenEvil](https://avatars.discourse-cdn.com/v4/letter/g/f04885/32.png) [@GalenEvil](https://discourse.cataclysmdda.org/u/GalenEvil)\
**Post date:** [September 1, 2013, 1:13am UTC](https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896/6 "2013-09-01T01:13:52Z")

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well, it’s not completely hardcoded. the “unknown” tile references a location in the tileset just like everything else. It’s just there as a placeholder and can be changed to something else later. If I didn’t have the “unknown” tile defined it would just not display anything at all and most of the stuff in the game would be invisible 😛

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [September 1, 2013, 1:15am UTC](https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896/7 "2013-09-01T01:15:56Z")

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> [@GalenEvil](#):
>
> well, it’s not completely hardcoded. the “unknown” tile references a location in the tileset just like everything else. It’s just there as a placeholder and can be changed to something else later. If I didn’t have the “unknown” tile defined it would just not display anything at all and most of the stuff in the game would be invisible 😛

Yeah, there is that. I was thinking some garish “I’m a Placeholder” design. No worries.

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**Author:** ![Necrucifer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/necrucifer/32/44_2.png) [@Necrucifer](https://discourse.cataclysmdda.org/u/Necrucifer)\
**Post date:** [September 1, 2013, 2:32am UTC](https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896/8 "2013-09-01T02:32:37Z")

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> [@GalenEvil](#):
>
> The question marks is due to the JSON not having valid tile indexes for either foreground/background tiles, or in the case of items the definition just not existing. It’s a stop-gap measure so that you can still see easily that something is there but the renderer just can’t process what the tile is supposed to be and falls back to a default “I dunno what to do here” tile. That will change as tile sets are created and the format is refined a little more.

Ah understood, just was a bit confused at first since I was like oh well this is fine I suppose of course till I got into town then the door and sidewalks bugged me since pink is a really bright color even when I have my screen set to halogenic due to eye problems so got annoying in big chunks haha.

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/sarge/32/136_2.png) [@Sarge](https://discourse.cataclysmdda.org/u/Sarge)\
**Post date:** [September 2, 2013, 11:25am UTC](https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896/9 "2013-09-02T11:25:39Z")

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I see that a tileset that I recognise from Nethack is also included. Is there a way to change items that currently refer to the “?” on the small tileset to an item on the other tileset, or for that matter a completely different tileset that I include myself?

If so, where can I read how to do this?

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [September 2, 2013, 3:51pm UTC](https://discourse.cataclysmdda.org/t/new-tileset-question-marks/2896/10 "2013-09-02T15:51:18Z")

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I think it must be on the same image.

But if you want to edit there is a .json file where you need to change some values. But i am an ignorant of how to do it and where it is.
