# New game, no evac shelter

**URL:** <https://discourse.cataclysmdda.org/t/new-game-no-evac-shelter/3526>\
**Category:** The Garage\
**Created:** [October 15, 2013, 10:47pm UTC](https://discourse.cataclysmdda.org/t/new-game-no-evac-shelter/3526 "2013-10-15T22:47:05Z")\
**Posts on this page:** 6\
**Page:** 1

<div class="post-metadata">

**Author:** ![timtek](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/timtek/32/103_2.png) [@timtek](https://discourse.cataclysmdda.org/u/timtek)\
**Post date:** [October 15, 2013, 10:47pm UTC](https://discourse.cataclysmdda.org/t/new-game-no-evac-shelter/3526/1 "2013-10-15T22:47:05Z")

</div>

On a clean install of 0.8-1449-g789ad5d, after char creation the world built but I got a debug message saying it couldn’t find a shelter. It dropped me in the wilderness with a static npc as usual but I’m homeless.

---

<div class="post-metadata">

**Author:** ![timtek](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/timtek/32/103_2.png) [@timtek](https://discourse.cataclysmdda.org/u/timtek)\
**Post date:** [October 15, 2013, 10:53pm UTC](https://discourse.cataclysmdda.org/t/new-game-no-evac-shelter/3526/2 "2013-10-15T22:53:45Z")

</div>

After committing suicide, I tried a new game and got put in the same shelterless spot. Committed suicide again and deleted the world and saves. Got a shelter this time.

---

<div class="post-metadata">

**Author:** ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Post date:** [October 15, 2013, 10:56pm UTC](https://discourse.cataclysmdda.org/t/new-game-no-evac-shelter/3526/3 "2013-10-15T22:56:01Z")

</div>

Well how big did you set city gen? Huge cities will not spawn shelters.

---

<div class="post-metadata">

**Author:** ![timtek](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/timtek/32/103_2.png) [@timtek](https://discourse.cataclysmdda.org/u/timtek)\
**Post date:** [October 16, 2013, 1:50am UTC](https://discourse.cataclysmdda.org/t/new-game-no-evac-shelter/3526/4 "2013-10-16T01:50:36Z")

</div>

10 but even if they don’t generate em it shouldn’t throw an error the way it did. I didn’t change the city size when it worked after resetting either.

---

<div class="post-metadata">

**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [October 16, 2013, 4:22pm UTC](https://discourse.cataclysmdda.org/t/new-game-no-evac-shelter/3526/5 "2013-10-16T16:22:20Z")

</div>

If you set it to 10 it will sometimes manage to find a spot to stick a shelter and sometimes not.  
I have an idea for what to do about this, if it can’t find a normal spot for a shelter, it could just pick a random house and replace it with a shelter.

---

<div class="post-metadata">

**Author:** ![timtek](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/timtek/32/103_2.png) [@timtek](https://discourse.cataclysmdda.org/u/timtek)\
**Post date:** [October 17, 2013, 7:39am UTC](https://discourse.cataclysmdda.org/t/new-game-no-evac-shelter/3526/6 "2013-10-17T07:39:52Z")

</div>

That would be cool or even just dropping the player into a house instead of having to convert one into a shelter. From a rp perspective not everyone will have made it to a shelter anyway. So it would be a fun change of pace.
