# New flags for items

**URL:** <https://discourse.cataclysmdda.org/t/new-flags-for-items/22708>\
**Category:** The Lab\
**Created:** [February 7, 2020, 8:46pm UTC](https://discourse.cataclysmdda.org/t/new-flags-for-items/22708 "2020-02-07T20:46:23Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Jninja](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jninja/32/7800_2.png) [@Jninja](https://discourse.cataclysmdda.org/u/Jninja)\
**Post date:** [February 7, 2020, 8:46pm UTC](https://discourse.cataclysmdda.org/t/new-flags-for-items/22708/1 "2020-02-07T20:46:23Z")

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I’m wanting to make a new flag for an item that’s camouflaged. Not active camouflage, just something that makes it harder for enemies to spot you. Is there a way to make completely new flags?

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**Author:** ![mlangsdorf](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mlangsdorf/32/2462_2.png) [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Post date:** [February 7, 2020, 9:58pm UTC](https://discourse.cataclysmdda.org/t/new-flags-for-items/22708/2 "2020-02-07T21:58:41Z")

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Yes, but it requires at a minimum a fair bit of C++ code, and at a maximum, a huge amount of C++ code. It’s not something you can do in a mod that only adjusts the JSON data of the game.

Just adding the CATTLEFODDER flag so that you can retame feral sheep with cattle fodder required changing 8 lines across 7 files, and that was a pretty simple change.

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**Author:** ![Jninja](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jninja/32/7800_2.png) [@Jninja](https://discourse.cataclysmdda.org/u/Jninja)\
**Post date:** [February 7, 2020, 10:33pm UTC](https://discourse.cataclysmdda.org/t/new-flags-for-items/22708/3 "2020-02-07T22:33:43Z")

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Oh man! I have no knowledge of C++ thanks for letting me know.
