Yep. You have exactly what i’m thinking, In part, at least!! They’re not so much a homogeneous group but definitely a part of the group that will break away to a hunting camp will be Zerzan-like primitivists and i was really interested in adding a Kaczinksi-esque character living in a cabin in the woods, maybe who hadn’t even noticed the Cataclysm has happened yet. Not sure how i can implement that to this faction though, aside from a ‘Hey, i have a buddy that lives in a shack in the woods, could you go and check on him’ kind of deal.
Well, the rationale for wanting to kill off the Old Guard people is that they wish to rebuild The US State, something a large part of the group would violently oppose, as some did even in the Old World. You’re right though, survival is the priority to begin with, it should be later game. (was even thinking of making it an assassination through package-bomb, a la Ted.) I’d like the feud with the Free Merchants to develop as time goes on though, yea.
I’ve read most everything Ted K wrote and a fair bit of Zerzan, I’ll check out Mumford and Ellul, thanks for the info.
If there are any other ideas you have for anything else, please feel free to shoot them my way. I’d love for this to be a more communal effort rather than just me.