# New ammo for guns

**URL:** <https://discourse.cataclysmdda.org/t/new-ammo-for-guns/22575>\
**Category:** The Toolbox\
**Created:** [January 25, 2020, 8:29pm UTC](https://discourse.cataclysmdda.org/t/new-ammo-for-guns/22575 "2020-01-25T20:29:02Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![Jninja](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jninja/32/7800_2.png) [@Jninja](https://discourse.cataclysmdda.org/u/Jninja)\
**Post date:** [January 25, 2020, 8:29pm UTC](https://discourse.cataclysmdda.org/t/new-ammo-for-guns/22575/1 "2020-01-25T20:29:02Z")

</div>

For a mod I’m working I need help implimenting a new ammo type. I wasn’t sure how to start on this or even how to.

---

<div class="post-metadata">

**Author:** ![Kilvoctu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kilvoctu/32/6436_2.png) [@Kilvoctu](https://discourse.cataclysmdda.org/u/Kilvoctu)\
**Post date:** [January 25, 2020, 8:35pm UTC](https://discourse.cataclysmdda.org/t/new-ammo-for-guns/22575/2 "2020-01-25T20:35:46Z")

</div>

Check out the jsons in your game data\json\items\ammo folder, and you can use them as a reference.  
Then you probably want them to spawn in the world. You can use data\json\itemgroups files as a reference.  
data\json\recipes\ammo for reference recipes

The way I typically add content, is I find what’s similar already in the game files and copy those into my mod folder, then adapt it to what I want it to be.

---

<div class="post-metadata">

**Author:** ![Jninja](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jninja/32/7800_2.png) [@Jninja](https://discourse.cataclysmdda.org/u/Jninja)\
**Post date:** [January 26, 2020, 2:23pm UTC](https://discourse.cataclysmdda.org/t/new-ammo-for-guns/22575/3 "2020-01-26T14:23:53Z")

</div>

I did try an approach like that, it is possible I messed something up though, thanks for the advice!
