# Needs some testing & feedback for New Scenario Pack

**URL:** <https://discourse.cataclysmdda.org/t/needs-some-testing-feedback-for-new-scenario-pack/19448>\
**Category:** The Lab\
**Created:** [March 29, 2019, 6:56am UTC](https://discourse.cataclysmdda.org/t/needs-some-testing-feedback-for-new-scenario-pack/19448 "2019-03-29T06:56:16Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Trivega](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trivega/32/3306_2.png) [@Trivega](https://discourse.cataclysmdda.org/u/Trivega)\
**Post date:** [March 29, 2019, 6:56am UTC](https://discourse.cataclysmdda.org/t/needs-some-testing-feedback-for-new-scenario-pack/19448/1 "2019-03-29T06:56:16Z")

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I created a scenario pack for the game that adds some new scenarios & professions for fun. The main premise of this pack is to allow the player to start off in more interesting locations. Some give you a thematic reason for being there, some are of the challenge variety , and most are just an excuse to start in an interesting location.

Testing, Feedback, & Suggestions are Welcome just be gentle, it’s my first submission.

> **[Trivega/Extra-Scenarios-for-Cataclysm-DDA](https://github.com/Trivega/Extra-Scenarios-for-Cataclysm-DDA)**
>
> Extra Scenarios for Cataclysm DDA. Contribute to Trivega/Extra-Scenarios-for-Cataclysm-DDA development by creating an account on GitHub.

_Edit_ - added one new scenario. Could use more help test playing & balance tweaking. I would love to find out how to submit my mod to be including into main game directory of mods.

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**Author:** ![Axema](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/axema/32/10822_2.png) [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Post date:** [March 29, 2019, 7:21am UTC](https://discourse.cataclysmdda.org/t/needs-some-testing-feedback-for-new-scenario-pack/19448/2 "2019-03-29T07:21:53Z")

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![image](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/e/efc317a8810bf7d02fb515085b6ccc45c6ba50af.png)

X-Patient Zero definitely looks OP, in which it starts with high-end mutations and leaves me with 8 free points 🙂

 ![image](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/d/d7831dd22e51bba5a480f7e1ddc7bdaf1cab5409.jpeg)  
Well, I started to roam with it, but I’m not lucky with my generated starting point… No guns to fight back those burnerz 😛

 ![image](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/2/2eec510db49167c0d6f9f1cd4d43a8f829266d9c.png)  
The whole horde is dead… I guess 😕

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**Author:** ![Trivega](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trivega/32/3306_2.png) [@Trivega](https://discourse.cataclysmdda.org/u/Trivega)\
**Post date:** [March 29, 2019, 7:57am UTC](https://discourse.cataclysmdda.org/t/needs-some-testing-feedback-for-new-scenario-pack/19448/3 "2019-03-29T07:57:24Z")

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Love the play by play screens 😃

I should probably tweak Zero’s starting points, and maybe add some counter mutations to make it less OP

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**Author:** ![Axema](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/axema/32/10822_2.png) [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Post date:** [March 29, 2019, 9:35am UTC](https://discourse.cataclysmdda.org/t/needs-some-testing-feedback-for-new-scenario-pack/19448/4 "2019-03-29T09:35:38Z")

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Oh, good!  
Maybe add the Glass Jaw as addition to its starting mutation (to balance the profession a bit 🙂)

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**Author:** ![MamaLlama](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mamallama/32/7246_2.png) [@MamaLlama](https://discourse.cataclysmdda.org/u/MamaLlama)\
**Post date:** [March 29, 2019, 5:03pm UTC](https://discourse.cataclysmdda.org/t/needs-some-testing-feedback-for-new-scenario-pack/19448/5 "2019-03-29T17:03:34Z")

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Every time I disassembled an item in game I thought “no disassemble” and now you’ve put Johnny 5 in the game.

Now when I run into other cyborgs I can tell em their mama was a snowblower 😈

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**Author:** ![crazykiddeath](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/crazykiddeath/32/5709_2.png) [@crazykiddeath](https://discourse.cataclysmdda.org/u/crazykiddeath)\
**Post date:** [March 29, 2019, 5:08pm UTC](https://discourse.cataclysmdda.org/t/needs-some-testing-feedback-for-new-scenario-pack/19448/6 "2019-03-29T17:08:51Z")

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Second most traumatic clip from a kids film 😛

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**Author:** ![Trivega](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trivega/32/3306_2.png) [@Trivega](https://discourse.cataclysmdda.org/u/Trivega)\
**Post date:** [March 30, 2019, 4:34am UTC](https://discourse.cataclysmdda.org/t/needs-some-testing-feedback-for-new-scenario-pack/19448/7 "2019-03-30T04:34:34Z")

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Glorious! If only there was a tank tread cbm to complete the look…

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**Author:** ![Trivega](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trivega/32/3306_2.png) [@Trivega](https://discourse.cataclysmdda.org/u/Trivega)\
**Post date:** [April 15, 2020, 12:17am UTC](https://discourse.cataclysmdda.org/t/needs-some-testing-feedback-for-new-scenario-pack/19448/8 "2020-04-15T00:17:10Z")

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**Update**

- I added one new scenario, and made the mod open for editing, to let people help me tweak the mod pack to work with new E cata. ( i think i made it open)

-Also, how do I go about submitting the mod to the main game to be included in with all the other mods that show up upon game start?

Thanks in advanced!
