# Needful things (simple additions to improve the game)

**URL:** https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570
**Category:** The Drawing Board
**Created:** [March 23, 2014, 10:36pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570 "2014-03-23T22:36:07Z")
**Posts on this page:** 1
**Showing post:** 1590

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### Author: ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)
#### Post date: [February 12, 2015, 10:52pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1590 "2015-02-12T22:52:21Z")

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> [@RAM](#):
>
> It feels sort of irritating to have all these mod-slots on our guns and no mods to use with them. A bunch of craftable gun mods would be really satisfying, even if they they were over-specialised or inefficient and made the overall gun performance inferior in most respects.

Craftable mods would be fairly limited–bipods, grips, etc. This came up elsewhere and hit the no-precision-machining ban in the design doc.

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