# Needful things (simple additions to improve the game)

**URL:** https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570
**Category:** The Drawing Board
**Created:** [March 23, 2014, 10:36pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570 "2014-03-23T22:36:07Z")
**Posts on this page:** 20
**Page:** 70

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### Author: ![Azetepii](https://avatars.discourse-cdn.com/v4/letter/a/d9b06d/32.png) [@Azetepii](https://discourse.cataclysmdda.org/u/Azetepii)
#### Post date: [January 18, 2015, 1:02am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1381 "2015-01-18T01:02:03Z")

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On a more scientific note, copper (wires) and silver (jewelry) can be used to slowly disinfect water supplies by the oligodynamic effect.

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### Author: ![Catfoodbob](https://avatars.discourse-cdn.com/v4/letter/c/ee59a6/32.png) [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)
#### Post date: [January 18, 2015, 1:08am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1382 "2015-01-18T01:08:00Z")

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making braziers charge based when placed and activated so it doesnt get smoke everywhere

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### Author: ![AllisonW](https://avatars.discourse-cdn.com/v4/letter/a/919ad9/32.png) [@AllisonW](https://discourse.cataclysmdda.org/u/AllisonW)
#### Post date: [January 18, 2015, 1:31am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1383 "2015-01-18T01:31:33Z")

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> [@Catfoodbob](#):
>
> making braziers charge based when placed and activated so it doesnt get smoke everywhere

I think they’re supposed to get smoke everywhere. They’re not a substitute for fireplaces or wood stoves.

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### Author: ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)
#### Post date: [January 18, 2015, 2:12am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1384 "2015-01-18T02:12:29Z")

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> [@Catfoodbob](#):
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> Distilled mutagen- less powerfull then normal mutagen but 1-3 ratio, and its a bit nicer to your body.

Hmm, seems like the serum to me, but backwards?

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### Author: ![ThinkInvisible](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thinkinvisible/32/313_2.png) [@ThinkInvisible](https://discourse.cataclysmdda.org/u/ThinkInvisible)
#### Post date: [January 18, 2015, 2:26am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1385 "2015-01-18T02:26:15Z")

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The required light level for crafting is a little high - I’ve never had a thunderstorm prevent me from seeing a foot in front of my face (while under shelter) before. Maybe different crafting tasks should require different light levels? Specifically: a thunderstorm might prevent you from making clothes or soldering because you can’t see exactly what you’re doing, but it definitely won’t prevent you from hammering some nails into a piece of wood (i.e. nailbat). A very skilled craftsman (level 9-10) might even be able to perform simpler tasks blindfolded.

Also, [atlatls](http://en.wikipedia.org/wiki/Spear-thrower). I’d try to add this myself but I can’t find definitions for bows in the jsons OR the code itself.

While I’m on the topic of ancient weaponry, shields? Probably only very rarely found in pawn shops, or museums if they’re ever added. Could also have recipes in a book (that one armormaking thing?)  
[Scutum](http://en.wikipedia.org/wiki/Scutum_%28shield%29) or tower shield - must be wielded; adds a large speed penalty and blocks a large majority of attacks (esp. ranged), but prevents the user from returning fire unless they take the time to drop the shield. A survivalist version might have spikes so as to be set into the ground to provide temporary cover (as a construction?), or worn on the back to act as weak torso armor.  
Kite? shield, riot shield, buckler, two-by-shield - equipped on arms; provides both encumbrance and chance to block attacks in varying degrees.  
Of course, none of these would do anything against a turret. ☹

On the topic of ‘distilled mutagen’ - isn’t there at least one item (tainted tornado) that serves that purpose already?

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### Author: ![AllisonW](https://avatars.discourse-cdn.com/v4/letter/a/919ad9/32.png) [@AllisonW](https://discourse.cataclysmdda.org/u/AllisonW)
#### Post date: [January 18, 2015, 2:30am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1386 "2015-01-18T02:30:18Z")

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> [@ThinkInvisible](#):
>
> Of course, none of these [shields] would do anything against a turret. ☹

KEVLAR SHIELDS

> [@ThinkInvisible](#):
>
> On the topic of ‘distilled mutagen’ - isn’t there at least one item (tainted tornado) that serves that purpose already?

Not really. It’s a weak mutagen (whose purpose is to be relatively easy to obtain moreso than for fine-tuned mutations), but it absolutely shreds your health, on top of being an insanely powerful depressant.

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### Author: ![iceball3](https://avatars.discourse-cdn.com/v4/letter/i/c89c15/32.png) [@iceball3](https://discourse.cataclysmdda.org/u/iceball3)
#### Post date: [January 18, 2015, 6:57am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1387 "2015-01-18T06:57:52Z")

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Organ harvesting!  
And mini-coolers to store the bagged organs to sell to factions for surgical purpouses.

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### Author: ![12doze12](https://avatars.discourse-cdn.com/v4/letter/1/49beb7/32.png) [@12doze12](https://discourse.cataclysmdda.org/u/12doze12)
#### Post date: [January 18, 2015, 11:17am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1388 "2015-01-18T11:17:13Z")

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Makeshift Flashlight:  
-made of light bulbs ( found in garages), pipe/plastic chunks/metal chunks, batteries and switch(may be unecessary depth).  
-decrease spawn rate of flashlights.  
-can be found in survival shelters, basements (?)

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### Author: ![12doze12](https://avatars.discourse-cdn.com/v4/letter/1/49beb7/32.png) [@12doze12](https://discourse.cataclysmdda.org/u/12doze12)
#### Post date: [January 18, 2015, 11:26am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1389 "2015-01-18T11:26:16Z")

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[quote=“iceball3, post:1387, topic:5570”]Organ harvesting!  
And mini-coolers to store the bagged organs to sell to factions for surgical purpouses.[/quote]

That “surgical purpouses” reminds me of a movie: The Dictator ;D

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### Author: ![Catfoodbob](https://avatars.discourse-cdn.com/v4/letter/c/ee59a6/32.png) [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)
#### Post date: [January 18, 2015, 2:43pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1390 "2015-01-18T14:43:02Z")

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Tool kits and the such that can be activatied to use the varios items inside…

Mountain climbers kit  
Swimming Kit  
Locksmithing kit  
smithing kit  
mechanics kit  
Professional kit  
woodcarving kit  
alchemy kit  
chemestry kit

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### Author: ![ThinkInvisible](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thinkinvisible/32/313_2.png) [@ThinkInvisible](https://discourse.cataclysmdda.org/u/ThinkInvisible)
#### Post date: [January 18, 2015, 3:00pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1391 "2015-01-18T15:00:23Z")

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Adding the atlatl (and shields, if i can figure the code out) since I realized I could base it off the slingshot instead of a bow. Does anyone know why bows aren’t in archery.json or ranged.json? I can’t find them anywhere else.

[quote=“AllisonW, post:1386, topic:5570”][quote=“ThinkInvisible, post:1385, topic:5570”]Of course, none of these [shields] would do anything  
Not really. It’s a weak mutagen (whose purpose is to be relatively easy to obtain moreso than for fine-tuned mutations), but it absolutely shreds your health, on top of being an insanely powerful depressant.[/quote][/quote]  
I forgot that tainted tornado does that, whoops. In that case, yes, less powerful mutagen would be nice.

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### Author: ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)
#### Post date: [January 18, 2015, 6:12pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1392 "2015-01-18T18:12:56Z")

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I like the makeshift flashlight idea.

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### Author: ![iceball3](https://avatars.discourse-cdn.com/v4/letter/i/c89c15/32.png) [@iceball3](https://discourse.cataclysmdda.org/u/iceball3)
#### Post date: [January 18, 2015, 6:20pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1393 "2015-01-18T18:20:06Z")

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Aren’t flashlights craftable at level 1?

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### Author: ![Stretop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stretop/32/9864_2.png) [@Stretop](https://discourse.cataclysmdda.org/u/Stretop)
#### Post date: [January 18, 2015, 6:41pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1394 "2015-01-18T18:41:24Z")

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[quote=“12doze12, post:1388, topic:5570”]Makeshift Flashlight:  
-made of light bulbs ( found in garages), pipe/plastic chunks/metal chunks, batteries and switch(may be unecessary depth).  
-decrease spawn rate of flashlights.  
-can be found in survival shelters, basements (?)[/quote]  
Kind of [already there](http://cdda.estilofusion.com/lightstrip_inactive/craft).

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### Author: ![Rekenber](https://avatars.discourse-cdn.com/v4/letter/r/bc8723/32.png) [@Rekenber](https://discourse.cataclysmdda.org/u/Rekenber)
#### Post date: [January 19, 2015, 7:49pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1395 "2015-01-19T19:49:55Z")

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Wooden vehicle parts added via nailgun/hammer and nails instead of a welder/goggles.  
Now adding engines, that would need a welder or some duct tape.

I think it would be a nice trade off, since wooden parts seem like they’d be incredibly weak, and therefore not entirely too useful for ‘proper’ vehicle construction.

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### Author: ![Dparra](https://avatars.discourse-cdn.com/v4/letter/d/50afbb/32.png) [@Dparra](https://discourse.cataclysmdda.org/u/Dparra)
#### Post date: [January 19, 2015, 7:57pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1396 "2015-01-19T19:57:46Z")

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Segways

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### Author: ![Alasnuyo](https://avatars.discourse-cdn.com/v4/letter/a/3ec8ea/32.png) [@Alasnuyo](https://discourse.cataclysmdda.org/u/Alasnuyo)
#### Post date: [January 19, 2015, 9:57pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1397 "2015-01-19T21:57:44Z")

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Vehicle trunks with 10,000 storage. Bigger on the inside. Made with dimensional tech. Found only in lab finales.

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### Author: ![Alasnuyo](https://avatars.discourse-cdn.com/v4/letter/a/3ec8ea/32.png) [@Alasnuyo](https://discourse.cataclysmdda.org/u/Alasnuyo)
#### Post date: [January 20, 2015, 5:08am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1398 "2015-01-20T05:08:05Z")

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Adding strategically-placed small fans to your trenchcoat/cloak/etc to make them billow dramatically when turned on gives them a ‘fancy’ tag.

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### Author: ![system](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/1X/21b5d044e8473b25d0bf905d60477e25f6fbe0cf.png) [@system](https://discourse.cataclysmdda.org/u/system)
#### Post date: [January 20, 2015, 8:25am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1399 "2015-01-20T08:25:12Z")

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Collapsable/foldable stocks allow 'a’ctivating the firearm and then retract the stock, reducing volume. It can be fired in retracted state but at high dispersion.

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### Author: ![AllisonW](https://avatars.discourse-cdn.com/v4/letter/a/919ad9/32.png) [@AllisonW](https://discourse.cataclysmdda.org/u/AllisonW)
#### Post date: [January 20, 2015, 8:31am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/1400 "2015-01-20T08:31:47Z")

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> [@Rookie](#):
>
> Collapsable/foldable stocks allow 'a’ctivating the firearm and then retract the stock, reducing volume. It can be fired in retracted state but at high dispersion.

I would love this so much for pistol stocks so that I can actually put the gun in a holster.

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