# Needful things (simple additions to improve the game)

**URL:** https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570
**Category:** The Drawing Board
**Created:** [March 23, 2014, 10:36pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570 "2014-03-23T22:36:07Z")
**Posts on this page:** 20
**Page:** 20

<div class="post-metadata">

### Author: ![Slax](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/slax/32/5385_2.png) [@Slax](https://discourse.cataclysmdda.org/u/Slax)
#### Post date: [July 14, 2014, 6:39pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/381 "2014-07-14T18:39:56Z")

</div>

Monster speed scaling.  
The Fast/Slow Zombies mod is nice and all but it’s sorta limited. So…

Speed scaling on world creation. Wildlife, zombies, horrors… the works. One setting for each. Pretty simple, no?

---

<div class="post-metadata">

### Author: ![Zarthull](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zarthull/32/18_2.png) [@Zarthull](https://discourse.cataclysmdda.org/u/Zarthull)
#### Post date: [July 16, 2014, 2:25am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/382 "2014-07-16T02:25:24Z")

</div>

Manned Turrets, Under the construction menu the player can make a turret, and with (G)grab it to dish out some apocalyptic justice.  
I think it would work best if any gun (besides pistols) could be made into a turret.

---

<div class="post-metadata">

### Author: ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)
#### Post date: [July 16, 2014, 9:46am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/383 "2014-07-16T09:46:48Z")

</div>

[quote=“Zarthull, post:382, topic:5570”]Manned Turrets, Under the construction menu the play can make a turret, and with (G)grab it to dish out some apocalyptic justice.  
I think it would work best if any gun (besides pistols) could be made into a turret.[/quote]

I love this idea.

---

<div class="post-metadata">

### Author: ![The\_Lone\_Badger](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/the_lone_badger/32/8063_2.png) [@The\_Lone\_Badger](https://discourse.cataclysmdda.org/u/The_Lone_Badger)
#### Post date: [July 16, 2014, 11:14am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/384 "2014-07-16T11:14:05Z")

</div>

[quote=“Zarthull, post:382, topic:5570”]Manned Turrets, Under the construction menu the play can make a turret, and with (G)grab it to dish out some apocalyptic justice.  
I think it would work best if any gun (besides pistols) could be made into a turret.[/quote]

Turreted weapons would have recoil massively reduced, and if modded with a Belt Feed they do not require reloading (firing from ammo stored in the turret until it is exhausted).

---

<div class="post-metadata">

### Author: ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)
#### Post date: [July 16, 2014, 2:44pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/385 "2014-07-16T14:44:49Z")

</div>

Mounted weapons should be made so they maintain any mods equipped to them.

---

<div class="post-metadata">

### Author: ![RAM](https://avatars.discourse-cdn.com/v4/letter/r/b9bd4f/32.png) [@RAM](https://discourse.cataclysmdda.org/u/RAM)
#### Post date: [July 16, 2014, 9:13pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/386 "2014-07-16T21:13:28Z")

</div>

The ability to build automated turrets suggest a certain talent with automation combined with a familiarity with recent technologies. Given the development of some automated driving systems, it seems plausible that someone capable of building an automated turret could build a truck capable of following a road and avoiding obstacles while a lunatic is dancing in the back next to a large mounted weapon and occasionally picking an unfortunate building and shooting it until it collapses…

---

<div class="post-metadata">

### Author: ![Zarthull](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zarthull/32/18_2.png) [@Zarthull](https://discourse.cataclysmdda.org/u/Zarthull)
#### Post date: [July 16, 2014, 10:03pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/387 "2014-07-16T22:03:07Z")

</div>

> [@RAM](#):
>
> The ability to build automated turrets suggest a certain talent with automation combined with a familiarity with recent technologies. Given the development of some automated driving systems, it seems plausible that someone capable of building an automated turret could build a truck capable of following a road and avoiding obstacles while a lunatic is dancing in the back next to a large mounted weapon and occasionally picking an unfortunate building and shooting it until it collapses…

That gives me an idea of a better way to handle building auto turrets, they would require a gun, high mechanics/electronics skill and a military automatic weapons chip (or something like that). These could be salvaged from hostile turrets and the ones found in bunkers if they were to be dissembled.

---

<div class="post-metadata">

### Author: ![Womble](https://avatars.discourse-cdn.com/v4/letter/w/f4b2a3/32.png) [@Womble](https://discourse.cataclysmdda.org/u/Womble)
#### Post date: [July 18, 2014, 12:22am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/388 "2014-07-18T00:22:01Z")

</div>

[quote=“Zarthull, post:382, topic:5570”]Manned Turrets, Under the construction menu the player can make a turret, and with (G)grab it to dish out some apocalyptic justice.  
I think it would work best if any gun (besides pistols) could be made into a turret.[/quote]

I haven’t fooled around with it yet, but can’t you basically do this by mounting the existing vehicle heavy weapons on a shopping trolley?

---

<div class="post-metadata">

### Author: ![Slax](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/slax/32/5385_2.png) [@Slax](https://discourse.cataclysmdda.org/u/Slax)
#### Post date: [July 18, 2014, 5:09pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/389 "2014-07-18T17:09:10Z")

</div>

[Single tile motor vehicles.](https://www.google.fi/search?q=mini+bike&client=firefox-a&hs=JPD&rls=org.mozilla:en-US:official&channel=np&source=lnms&tbm=isch&sa=X&ei=ZlTJU8jLLouO4gSVm4CwCA&ved=0CAgQ_AUoAQ&biw=1920&bih=953)

---

<div class="post-metadata">

### Author: ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)
#### Post date: [July 19, 2014, 1:20am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/390 "2014-07-19T01:20:47Z")

</div>

> [@Slax](#):
>
> [Single tile motor vehicles.](https://www.google.fi/search?q=mini+bike&client=firefox-a&hs=JPD&rls=org.mozilla:en-US:official&channel=np&source=lnms&tbm=isch&sa=X&ei=ZlTJU8jLLouO4gSVm4CwCA&ved=0CAgQ_AUoAQ&biw=1920&bih=953)

You can already make those. You just need to use the small components instead.

They are not very useful however.

---

<div class="post-metadata">

### Author: ![Vanigo](https://avatars.discourse-cdn.com/v4/letter/v/45deac/32.png) [@Vanigo](https://discourse.cataclysmdda.org/u/Vanigo)
#### Post date: [July 19, 2014, 2:27am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/391 "2014-07-19T02:27:35Z")

</div>

Vending machines should refrigerate the contents. Not a big deal one way or the other, just a realistic little touch. (Technically only the drink machines should do it, I suppose, but snack food tends to be non-rotting anyway.)

---

<div class="post-metadata">

### Author: ![Turtlicious](https://avatars.discourse-cdn.com/v4/letter/t/35a633/32.png) [@Turtlicious](https://discourse.cataclysmdda.org/u/Turtlicious)
#### Post date: [July 19, 2014, 6:06am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/392 "2014-07-19T06:06:32Z")

</div>

Make the map when you press [m] use either tiles or your custom font. Same for vehicles.

I’m tired of rectangle maps!

---

<div class="post-metadata">

### Author: ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)
#### Post date: [July 19, 2014, 6:27am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/393 "2014-07-19T06:27:01Z")

</div>

Getting shot makes you bleed.

---

<div class="post-metadata">

### Author: ![jimboblordofeskimos](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jimboblordofeskimos/32/2_2.png) [@jimboblordofeskimos](https://discourse.cataclysmdda.org/u/jimboblordofeskimos)
#### Post date: [July 19, 2014, 9:41am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/394 "2014-07-19T09:41:01Z")

</div>

> [@FunsizeNinja123](#):
>
> Getting shot makes you bleed.

Toggle option for more bleeding on world creation would be nice, something simple to up the difficulty a bit.

---

<div class="post-metadata">

### Author: ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)
#### Post date: [July 19, 2014, 7:53pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/395 "2014-07-19T19:53:47Z")

</div>

I also wish that heat packs could be used on yourself.

Freezing to death while having a heatpack is really ironic for me.

---

<div class="post-metadata">

### Author: ![Slax](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/slax/32/5385_2.png) [@Slax](https://discourse.cataclysmdda.org/u/Slax)
#### Post date: [July 19, 2014, 7:59pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/396 "2014-07-19T19:59:29Z")

</div>

Pop-in enemies for hordes need to go. Poof! Zombies!

---

<div class="post-metadata">

### Author: ![Zarthull](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zarthull/32/18_2.png) [@Zarthull](https://discourse.cataclysmdda.org/u/Zarthull)
#### Post date: [July 20, 2014, 2:48am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/397 "2014-07-20T02:48:19Z")

</div>

Weapon shoulder straps. A gun mod that lets you wear said gun.

---

<div class="post-metadata">

### Author: ![Vanigo](https://avatars.discourse-cdn.com/v4/letter/v/45deac/32.png) [@Vanigo](https://discourse.cataclysmdda.org/u/Vanigo)
#### Post date: [July 20, 2014, 4:02pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/398 "2014-07-20T16:02:49Z")

</div>

I just realized that there’s a vehicle part we don’t have, but desperately need: bulldozer blades. Should be dead simple to add; just a high-durability impassable protrusion with a decent damage multiplier. Honestly, I don’t know how we’ve gone so long without them.

[quote=“Zarthull, post:397, topic:5570”]Weapon shoulder straps. A gun mod that lets you wear said gun.[/quote]Probably be easier to make “shoulder straps” a wearable item on their own and have them work like holsters. That way there’s no need for a new “weapon clothing” composite item type.

---

<div class="post-metadata">

### Author: ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)
#### Post date: [July 20, 2014, 4:08pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/399 "2014-07-20T16:08:00Z")

</div>

[quote=“Vanigo, post:398, topic:5570”]I just realized that there’s a vehicle part we don’t have, but desperately need: bulldozer blades. Should be dead simple to add; just a high-durability impassable protrusion with a decent damage multiplier. Honestly, I don’t know how we’ve gone so long without them.

[quote=“Zarthull, post:397, topic:5570”]Weapon shoulder straps. A gun mod that lets you wear said gun.[/quote]Probably be easier to make “shoulder straps” a wearable item on their own and have them work like holsters. That way there’s no need for a new “weapon clothing” composite item type.[/quote]Spiked plating works like a bulldozer blade, but doesn’t have very high durability, it only does more damage.

---

<div class="post-metadata">

### Author: ![RipRoarinBoogerPenis](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/riproarinboogerpenis/32/20_2.png) [@RipRoarinBoogerPenis](https://discourse.cataclysmdda.org/u/RipRoarinBoogerPenis)
#### Post date: [July 20, 2014, 11:29pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/400 "2014-07-20T23:29:56Z")

</div>

Ability to use last created character

[Previous page](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570.md?page=19)

[Next page](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570.md?page=21)
