# Needful things (simple additions to improve the game)

**URL:** <https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570>\
**Category:** The Drawing Board\
**Created:** [March 23, 2014, 10:36pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570 "2014-03-23T22:36:07Z")\
**Posts on this page:** 20\
**Page:** 192

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**Author:** ![TheKobold](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thekobold/32/513_2.png) [@TheKobold](https://discourse.cataclysmdda.org/u/TheKobold)\
**Post date:** [November 1, 2017, 4:38am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3821 "2017-11-01T04:38:22Z")

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Labeling for furniture “containers” and vehicle “containers”.

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**Author:** ![SBombay](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/sbombay/32/7221_2.png) [@SBombay](https://discourse.cataclysmdda.org/u/SBombay)\
**Post date:** [November 16, 2017, 1:57pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3822 "2017-11-16T13:57:45Z")

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Using the worn out “crowd sourcing” term I would like a utility that allows people to build buildings easily. Like click build wall and paint a wall. Then the utility saves these custom buildings in a format that can directly added to the game. We would get a lot of creative additions to the game from the fans.

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**Author:** ![Zhilkin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zhilkin/32/3749_2.png) [@Zhilkin](https://discourse.cataclysmdda.org/u/Zhilkin)\
**Post date:** [November 16, 2017, 10:03pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3823 "2017-11-16T22:03:44Z")

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The walls are not that hard. There is a lot of more painful things.

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**Author:** ![CataLysis](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/catalysis/32/1328_2.png) [@CataLysis](https://discourse.cataclysmdda.org/u/CataLysis)\
**Post date:** [November 17, 2017, 3:31pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3824 "2017-11-17T15:31:32Z")

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I think a quality of life improvement would be a central mod database that includes version compatibility. I assume with all of the experimentals a mod would mostly always be compatible until someone complains, in which case it would be considered broken and noted in the database.

This would also alleviate some of the problems with double inclusions of mods that overwrite each other from different places, such as with the launcher. I think that it would have to be kept simple though, because I can see how some mods rely on other mods which rely on other mods etc.

… I just realized how whiny this sounds, so I may try to do this myself if I have time. But considering that I don’t know much about the mods it may be difficult.

Note: this is building on what Nick001 said in an earlier post that I had.

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**Author:** ![Pakislav](https://avatars.discourse-cdn.com/v4/letter/p/8491ac/32.png) [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Post date:** [November 20, 2017, 12:47am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3825 "2017-11-20T00:47:54Z")

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~~NEVER MIND: I just didn’t have a can sealer and I’m blind.~~

~~Half of canning recipes require glass jars. Half require tin cans or canisters. I suggest that recipes be made consistent and that recipes for 3L jars of canned goods be added. Possibly gallon jugs as well. Same goes for pickling, including barrels and Jerry cans.~~

~~-extra words to fool anti-spam due to moving post-~~

… I suggest that recipes for 3L canned and pickled goods be added.

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**Author:** ![Aluminumfoil](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/aluminumfoil/32/5163_2.png) [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Post date:** [November 24, 2017, 4:55pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3826 "2017-11-24T16:55:00Z")

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Idea, not sure if simple or not:

(D)isassemble a firearm into Parts: [firearm name and disrepair status]. (a)ctivate the Parts to (1) repair an identical firearm once, consuming the parts or (2) rebuild the original firearm.

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [November 25, 2017, 5:36am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3827 "2017-11-25T05:36:17Z")

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Radiation storms ala Fallout 4.

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**Author:** ![FurryDegenerate](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/furrydegenerate/32/2274_2.png) [@FurryDegenerate](https://discourse.cataclysmdda.org/u/FurryDegenerate)\
**Post date:** [November 27, 2017, 4:37pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3828 "2017-11-27T16:37:01Z")

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Something that should be pretty simple: make the enhanced hearing bionic, while activated, allow you to crack safes without a stethoscope.

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**Author:** ![Valiant](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valiant/32/4788_2.png) [@Valiant](https://discourse.cataclysmdda.org/u/Valiant)\
**Post date:** [November 27, 2017, 6:19pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3829 "2017-11-27T18:19:32Z")

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> Something that should be pretty simple: make the enhanced hearing bionic, while activated, allow you to crack safes without a stethoscope.

This is already implemented.

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**Author:** ![FurryDegenerate](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/furrydegenerate/32/2274_2.png) [@FurryDegenerate](https://discourse.cataclysmdda.org/u/FurryDegenerate)\
**Post date:** [November 27, 2017, 6:24pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3830 "2017-11-27T18:24:53Z")

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Really? Ive never noticed. I will have to check that when I get home.

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**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [November 27, 2017, 6:47pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3831 "2017-11-27T18:47:51Z")

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Make sure you have them on instead of in deaf mode.

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**Author:** ![Osman](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/osman/32/1405_2.png) [@Osman](https://discourse.cataclysmdda.org/u/Osman)\
**Post date:** [November 27, 2017, 8:36pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3832 "2017-11-27T20:36:03Z")

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Needful things?Simple to add?

**Athletics skill**.Simply put: it raises through running and cycling and high levels will allow a player to run and cycle (and swing heavy weapons) longer than even the indefatigable stat allows.

After doing some digging it seems that Kevin has thought of this here: [https://github.com/CleverRaven/Cataclysm-DDA/issues/11887](https://github.com/CleverRaven/Cataclysm-DDA/issues/11887)

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**Author:** ![Zalli](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zalli/32/1256_2.png) [@Zalli](https://discourse.cataclysmdda.org/u/Zalli)\
**Post date:** [November 28, 2017, 12:31am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3833 "2017-11-28T00:31:25Z")

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Crafting recipes for syringes in vanilla would be nice and simple

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**Author:** ![Mantar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mantar/32/42_2.png) [@Mantar](https://discourse.cataclysmdda.org/u/Mantar)\
**Post date:** [November 28, 2017, 2:27am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3834 "2017-11-28T02:27:12Z")

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I dunno, I wind up tossing syringes out of my deathmobile because they’re so common. What am I gonna do with two dozen empty syringes?

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**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [November 28, 2017, 5:05am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3835 "2017-11-28T05:05:21Z")

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Spend a few hours foraging you’ll find however many syringes you need.

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**Author:** ![Zalli](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zalli/32/1256_2.png) [@Zalli](https://discourse.cataclysmdda.org/u/Zalli)\
**Post date:** [November 28, 2017, 5:52pm UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3836 "2017-11-28T17:52:55Z")

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Oh well I guess I should get into foraging them, since I need them for crafting blood draw kits that I need if I want to create the blob vehicle parts from the Vehicle Additions Pack mod

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**Author:** ![Osman](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/osman/32/1405_2.png) [@Osman](https://discourse.cataclysmdda.org/u/Osman)\
**Post date:** [November 29, 2017, 12:19am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3837 "2017-11-29T00:19:45Z")

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Shaped Charges.

It’s a way for more RDX-inclined characters to “solve” metal doors

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**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [November 29, 2017, 1:54am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3838 "2017-11-29T01:54:28Z")

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Yes we need more uses for RDX.

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**Author:** ![enigma74](https://avatars.discourse-cdn.com/v4/letter/e/35a633/32.png) [@enigma74](https://discourse.cataclysmdda.org/u/enigma74)\
**Post date:** [November 29, 2017, 2:09am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3839 "2017-11-29T02:09:32Z")

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Please add (and not replace normal washboard behavior) a crafting recipe to wash pieces of kevlar, leather, rags, nomex, and plastic chunks. This way, we can easily wash many small pieces in bulk, while retaining the ability to wash single items of clothes.

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**Author:** ![Valiant](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valiant/32/4788_2.png) [@Valiant](https://discourse.cataclysmdda.org/u/Valiant)\
**Post date:** [November 29, 2017, 6:13am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570/3840 "2017-11-29T06:13:27Z")

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I made a [PR](https://github.com/CleverRaven/Cataclysm-DDA/pull/21650) for adding a washing machine in August. Unfortunately, it wasn’t merged yet.

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