# Narcoleptic not working?

**URL:** <https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102>\
**Category:** The Garage\
**Created:** [March 7, 2019, 8:24am UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102 "2019-03-07T08:24:20Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Tazeell](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tazeell/32/4576_2.png) [@Tazeell](https://discourse.cataclysmdda.org/u/Tazeell)\
**Post date:** [March 7, 2019, 8:24am UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102/1 "2019-03-07T08:24:20Z")

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Recently made a character with narcoleptic. Rather then actually falling asleep my character just temporarily goes blind and can wander around continuing doing whatever he wants. Periodic blindness is certainly annoying but it’s pretty far from falling sleep. It gives all the proper text for trying to sleep, failing to sleep, and falling asleep but the sleep simply doesn’t actually occur.

Build 8569

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**Author:** ![Trigon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trigon/32/2668_2.png) [@Trigon](https://discourse.cataclysmdda.org/u/Trigon)\
**Post date:** [March 7, 2019, 1:53pm UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102/2 "2019-03-07T13:53:47Z")

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I guess you’ve mastered sleep walking as well. You can even craft stuff as well?

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**Author:** ![Tazeell](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tazeell/32/4576_2.png) [@Tazeell](https://discourse.cataclysmdda.org/u/Tazeell)\
**Post date:** [March 7, 2019, 2:11pm UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102/3 "2019-03-07T14:11:33Z")

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Yup, built a door, made a makeshift crowbar and spend a bunch of time building and dissassembling a counter for two levels of fabrication. Even killed two zombie dogs “asleep.”

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**Author:** ![Trigon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trigon/32/2668_2.png) [@Trigon](https://discourse.cataclysmdda.org/u/Trigon)\
**Post date:** [March 7, 2019, 2:25pm UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102/4 "2019-03-07T14:25:17Z")

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Are you actually resting during this period and regaining fatigue?

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**Author:** ![crazykiddeath](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/crazykiddeath/32/5709_2.png) [@crazykiddeath](https://discourse.cataclysmdda.org/u/crazykiddeath)\
**Post date:** [March 7, 2019, 3:06pm UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102/5 "2019-03-07T15:06:51Z")

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Have you tried using infrared while “asleep”? I’m curious if that would still work.

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**Author:** ![Tazeell](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tazeell/32/4576_2.png) [@Tazeell](https://discourse.cataclysmdda.org/u/Tazeell)\
**Post date:** [March 7, 2019, 3:43pm UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102/6 "2019-03-07T15:43:38Z")

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Well my character is yet to develop “tired” yet so hard to tell? Health sure isn’t moving and if that tired doesn’t come soon he’s going to die very soon to that chest injury and the acidic discharge.

Have not tried the infrared but don’t have access to it.

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**Author:** ![Trigon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trigon/32/2668_2.png) [@Trigon](https://discourse.cataclysmdda.org/u/Trigon)\
**Post date:** [March 7, 2019, 5:16pm UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102/7 "2019-03-07T17:16:47Z")

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Either way it does seem like a pretty major bug. Does it happen every time?

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**Author:** ![Tazeell](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tazeell/32/4576_2.png) [@Tazeell](https://discourse.cataclysmdda.org/u/Tazeell)\
**Post date:** [March 7, 2019, 5:17pm UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102/8 "2019-03-07T17:17:58Z")

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100% of the time. On multiple runs too. Tiredness doesn’t go down either so it acts fully like temporary periodic blindness right now.

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**Author:** ![Esther](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/esther/32/5743_2.png) [@Esther](https://discourse.cataclysmdda.org/u/Esther)\
**Post date:** [March 7, 2019, 5:39pm UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102/9 "2019-03-07T17:39:10Z")

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If I had to guess, this is because of the refactor that turned trying to fall asleep into an action you can cancel instead of just a status effect. It probably hasn’t been updated to just make you actually fall asleep, like microsleeps from fatigue do.

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**Author:** ![Tazeell](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tazeell/32/4576_2.png) [@Tazeell](https://discourse.cataclysmdda.org/u/Tazeell)\
**Post date:** [March 9, 2019, 5:49am UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102/10 "2019-03-09T05:49:22Z")

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Is there a way I can simply remove narcoleptic from my character? The periodic extended blindness is rather frustrating especially when it happens in the middle of a fight. If my character just fell asleep at least they’d wake up when bitten but dear god extended random hour long blindness is truly an awful trait. Also if it gets fixed later how can I re-add it back in?

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**Author:** ![Invalid\_Username](https://avatars.discourse-cdn.com/v4/letter/i/4bbf92/32.png) [@Invalid\_Username](https://discourse.cataclysmdda.org/u/Invalid_Username)\
**Post date:** [March 9, 2019, 6:26am UTC](https://discourse.cataclysmdda.org/t/narcoleptic-not-working/19102/11 "2019-03-09T06:26:07Z")

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Go to your hotkeys and set the debug menu hotkey. I use F5, personally.
