# Mutation Tweaks

**URL:** <https://discourse.cataclysmdda.org/t/mutation-tweaks/13828>\
**Category:** The Drawing Board\
**Created:** [June 4, 2017, 7:31am UTC](https://discourse.cataclysmdda.org/t/mutation-tweaks/13828 "2017-06-04T07:31:26Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![MorCel\_374](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/morcel_374/32/1169_2.png) [@MorCel\_374](https://discourse.cataclysmdda.org/u/MorCel_374)\
**Post date:** [June 4, 2017, 7:31am UTC](https://discourse.cataclysmdda.org/t/mutation-tweaks/13828/1 "2017-06-04T07:31:26Z")

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Some mutation trees deserve some tweaks and/or new added mutations.

Tweaks:  
-The armor mutations (I’m looking at you, Chitinous Plate) need more armor value. I think that Chitinous Plate should have Chitinous Armor Set’s relative values, with some bonuses. It should feel like natural armor, not like a mutation you need purifier to get rid of.

Added mutations:  
-Troglobite needs Good Hearing and an upgraded version, Perfect Hearing (for post thresh) which gives the pin-point location of sounds.  
-Insect desperately needs two upgrades to Proboscis (quit Insect tree after finding out that Prob lets you eat only from flowers): a Bloodsucker tree, where you get nutrition and HP from attacking enemies with your mosquito-like proboscis; and a Precise Proboscis tree, which increases the time you need to eat stuff, but you extract the necessary nutrients from food, giving more nutrition and letting you eat normal food.  
-A mutation which “shrinks” Post-Thresh Insect would be good. +2 DEX, -2STR, and +1 natural dodge. An upgrade would be an active ability, which would be an analog to Uncanny Dodge. If flies are hard to swat, so are you!  
-A Burrowing mutation for melee-mutants would help them to close-in on ranged opposition. It is an active ability. When you burrow, you move underground, create dirt mound tiles (like a worm), but cannot move under concrete and other hard stuff (an upgrade would eliminate this). You get spotted when you are 1-tile away from your enemy. You cannot be shot while underground. It’d work for Chimera and Trog for thematics.  
-An Acid-Spitting mutation would work for Insect. You spit acid like a… spitter.

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**Author:** ![Rot](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rot/32/454_2.png) [@Rot](https://discourse.cataclysmdda.org/u/Rot)\
**Post date:** [June 4, 2017, 10:46pm UTC](https://discourse.cataclysmdda.org/t/mutation-tweaks/13828/2 "2017-06-04T22:46:39Z")

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Acid spitting could work for Chimeras too, they have acid blood and are acid proof.

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**Author:** ![nick0010](https://avatars.discourse-cdn.com/v4/letter/n/a9a28c/32.png) [@nick0010](https://discourse.cataclysmdda.org/u/nick0010)\
**Post date:** [June 5, 2017, 11:23am UTC](https://discourse.cataclysmdda.org/t/mutation-tweaks/13828/3 "2017-06-05T11:23:41Z")

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Theres a mutation tweaks mod that notably overhauls the current mutations.
