# Multiple comestible USE ACTIONS

**URL:** <https://discourse.cataclysmdda.org/t/multiple-comestible-use-actions/2692>\
**Category:** The Drawing Board\
**Created:** [August 14, 2013, 1:44am UTC](https://discourse.cataclysmdda.org/t/multiple-comestible-use-actions/2692 "2013-08-14T01:44:43Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![TheGrifter](https://avatars.discourse-cdn.com/v4/letter/t/278dde/32.png) [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Post date:** [August 14, 2013, 1:44am UTC](https://discourse.cataclysmdda.org/t/multiple-comestible-use-actions/2692/1 "2013-08-14T01:44:43Z")

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I think it’d be cool if you could mod in a combination effect drug. As is, there’s a bunch of different effects, PKILL1-4, COKE, METH, NONE, MUTAGEN, HALLU, etcetera, etcetera.

What if I want hallucinogenic bathsalts meth?

Hallucinogens don’t give the same meth effect that meth does in game. No matter what stim value you use.

Also, hallucinogens need to be customization and drug specific.

Or maybe bathsalts just don’t cause hallucinations initially, it’s all people, and there are no zombies until you take your first bath salt dose.

Just a few thoughts.

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**Author:** ![Morrigi](https://avatars.discourse-cdn.com/v4/letter/m/5e9695/32.png) [@Morrigi](https://discourse.cataclysmdda.org/u/Morrigi)\
**Post date:** [August 14, 2013, 6:55am UTC](https://discourse.cataclysmdda.org/t/multiple-comestible-use-actions/2692/2 "2013-08-14T06:55:22Z")

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And then you die.

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**Author:** ![woflsipder](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/woflsipder/32/90_2.png) [@woflsipder](https://discourse.cataclysmdda.org/u/woflsipder)\
**Post date:** [August 14, 2013, 8:41am UTC](https://discourse.cataclysmdda.org/t/multiple-comestible-use-actions/2692/3 "2013-08-14T08:41:00Z")

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And then your face melts off and your children weep over your charred body.

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**Author:** ![Morrigi](https://avatars.discourse-cdn.com/v4/letter/m/5e9695/32.png) [@Morrigi](https://discourse.cataclysmdda.org/u/Morrigi)\
**Post date:** [August 14, 2013, 5:50pm UTC](https://discourse.cataclysmdda.org/t/multiple-comestible-use-actions/2692/4 "2013-08-14T17:50:35Z")

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And/or you become a zombie and bite someone’s face off.

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**Author:** ![TheGrifter](https://avatars.discourse-cdn.com/v4/letter/t/278dde/32.png) [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Post date:** [August 21, 2013, 5:05am UTC](https://discourse.cataclysmdda.org/t/multiple-comestible-use-actions/2692/5 "2013-08-21T05:05:30Z")

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But would it atleast be possible to code it in? Weapons can have multiple flags.

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**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [August 21, 2013, 6:26am UTC](https://discourse.cataclysmdda.org/t/multiple-comestible-use-actions/2692/6 "2013-08-21T06:26:59Z")

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It’s certainly possible to code it in, just not json it in currently. All you would need to do is add a new item use that calls whatever iuses you wanted to call.
