# More realistic survival

**URL:** <https://discourse.cataclysmdda.org/t/more-realistic-survival/12384>\
**Category:** The Drawing Board\
**Created:** [August 25, 2016, 9:44am UTC](https://discourse.cataclysmdda.org/t/more-realistic-survival/12384 "2016-08-25T09:44:12Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![Pantalion](https://avatars.discourse-cdn.com/v4/letter/p/7feea3/32.png) [@Pantalion](https://discourse.cataclysmdda.org/u/Pantalion)\
**Post date:** [August 28, 2016, 3:55pm UTC](https://discourse.cataclysmdda.org/t/more-realistic-survival/12384/21 "2016-08-28T15:55:25Z")

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What about conditional hide effects to terrain furniture? Things like shrubs and desks already hide items, right? There’s a lot of emergent behaviour that could emerge out of that if it’s possible to do something like that for creatures.

If any actor is on top of a [shrub], and they have not moved since last turn, they cannot be seen by non-adjacent creatures.

Disable if the actor is “Large”.

Animals could use that to hide in the woods without being seen.  
Wolves/Raptors could use that to clever girl your ass.  
The player could use that to hide in the woods - or even make their own conditional hidey hole - but enemies could still find them by smell.

The player could even “hide under the table” in a last ditch effort to avoid notice by an enemy, Ripley style.

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**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [September 3, 2016, 7:50am UTC](https://discourse.cataclysmdda.org/t/more-realistic-survival/12384/22 "2016-09-03T07:50:42Z")

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[quote=“Pantalion, post:21, topic:12384”]What about conditional hide effects to terrain furniture? Things like shrubs and desks already hide items, right? There’s a lot of emergent behaviour that could emerge out of that if it’s possible to do something like that for creatures.

If any actor is on top of a [shrub], and they have not moved since last turn, they cannot be seen by non-adjacent creatures.

Disable if the actor is “Large”.

Animals could use that to hide in the woods without being seen.  
Wolves/Raptors could use that to clever girl your ass.  
The player could use that to hide in the woods - or even make their own conditional hidey hole - but enemies could still find them by smell.

The player could even “hide under the table” in a last ditch effort to avoid notice by an enemy, Ripley style.[/quote]

Been suggested multiple times. A hack, so the team isn’t willing to introduce it.

[Previous page](https://discourse.cataclysmdda.org/t/more-realistic-survival/12384.md?page=1)
