# More Mutated Plants

**URL:** <https://discourse.cataclysmdda.org/t/more-mutated-plants/27865>\
**Category:** The Drawing Board\
**Created:** [May 11, 2022, 2:32am UTC](https://discourse.cataclysmdda.org/t/more-mutated-plants/27865 "2022-05-11T02:32:37Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![NetSysFire](https://avatars.discourse-cdn.com/v4/letter/n/97f17d/32.png) [@NetSysFire](https://discourse.cataclysmdda.org/u/NetSysFire)\
**Post date:** [May 11, 2022, 9:34pm UTC](https://discourse.cataclysmdda.org/t/more-mutated-plants/27865/3 "2022-05-11T21:34:41Z")

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> [@Toxic, dead and warped biomes](https://discourse.cataclysmdda.org/t/toxic-dead-and-warped-biomes/27400):
>
> Most of the world in the Cataclysm is lush forest and fields. I do not like this and plan to change that and luckily it looks like it may be easy to implement. As a start, I would add toxic varities of the forest and swamp biomes: More dead trees, replace water puddles with sewage and even some toxic gas vents. The Cataclysm meant death to lots of organisms, including humans and also plants. They should still be semi-rare though. Something which should, in my opinion, be relatively common wou…

Theres already this topic I created some time ago. Not quite the same but similar.

Due to how the world works, you would need proper biome support for those mutated woods. You could do some map extra shenanigans but this has loads of limitations for this usecase.

Overall I agree with that idea though.

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