# More games for the Handheld game system?

**URL:** https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962
**Category:** The Drawing Board
**Created:** [April 27, 2014, 11:31am UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962 "2014-04-27T11:31:39Z")
**Posts on this page:** 14
**Page:** 1

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### Author: ![Terthna](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/terthna/32/305_2.png) [@Terthna](https://discourse.cataclysmdda.org/u/Terthna)
#### Post date: [April 27, 2014, 11:31am UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/1 "2014-04-27T11:31:39Z")

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When I found my first Handheld game system, I said to myself “wouldn’t it be cool if using this actually let me play a few games, like with the MDF Game Player in System Shock 2?” The fact that it does actually let me play a few simple games within the game is awesome, and I was wondering, is there’s any plans to put a couple more games in to play beyond the current three?

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### Author: ![yonsisac](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/yonsisac/32/8437_2.png) [@yonsisac](https://discourse.cataclysmdda.org/u/yonsisac)
#### Post date: [April 27, 2014, 1:32pm UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/2 "2014-04-27T13:32:14Z")

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tetriz wuld be a cool game.

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### Author: ![AnglerFish](https://avatars.discourse-cdn.com/v4/letter/a/6de8d8/32.png) [@AnglerFish](https://discourse.cataclysmdda.org/u/AnglerFish)
#### Post date: [April 27, 2014, 4:56pm UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/3 "2014-04-27T16:56:03Z")

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That would actually be pretty cool. I think it would be fun to have some kind of simple ASCII game with just some very very basic turn based combat, with leveling up and crap but no items. Everything could be so simple & condensed that it wouldn’t take up that big of a part of the code, for example, you could just have one little @ as you, and you go around a black background killing little z’s, so it’s like Cataclysm combat, except more arcade-like and light hearted.

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### Author: ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)
#### Post date: [April 27, 2014, 5:27pm UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/4 "2014-04-27T17:27:02Z")

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Maybe [Berserk! the Roguelike](http://sourceforge.net/projects/berserkrl/)?

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### Author: ![Terthna](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/terthna/32/305_2.png) [@Terthna](https://discourse.cataclysmdda.org/u/Terthna)
#### Post date: [April 28, 2014, 12:29am UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/5 "2014-04-28T00:29:29Z")

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> [@Blaze](#):
>
> Maybe [Berserk! the Roguelike](http://sourceforge.net/projects/berserkrl/)?

I think that’s both a little too modern, and a little too complex as a game within a game. I think it should be kept to relatively simple classic and/or obscure arcade and puzzle games; we don’t want them to distract too much from the actual game after all. Any attempt at including an RPG-like game should be as simple and basic example of the genre as can be managed; maybe just a port of the original Rogue?

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### Author: ![Blackopsman9999](https://avatars.discourse-cdn.com/v4/letter/b/8797f3/32.png) [@Blackopsman9999](https://discourse.cataclysmdda.org/u/Blackopsman9999)
#### Post date: [April 28, 2014, 12:36am UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/6 "2014-04-28T00:36:42Z")

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something like the SS13 arcade machines?

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### Author: ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)
#### Post date: [April 28, 2014, 12:40am UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/7 "2014-04-28T00:40:55Z")

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I spent a fair amount of time waiting for SS2 research to complete playing Swine Hunter. Eel Zapper in SS1 was a classic.

supports the idea

As for arcade machines, we have 'em in-game, but there’s no power, so they wouldn’t run.

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### Author: ![kilozombie](https://avatars.discourse-cdn.com/v4/letter/k/e274bd/32.png) [@kilozombie](https://discourse.cataclysmdda.org/u/kilozombie)
#### Post date: [April 28, 2014, 1:53am UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/8 "2014-04-28T01:53:21Z")

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> [@Blackopsman9999](#):
>
> something like the SS13 arcade machines?

I would only support this if it gave you an item for winning, specifically something useful and otherwise near-impossible to get (and the game took time to play) so you can be huddled in a corner, frantically playing a random-based game so you can fight off the giant bears outside.

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### Author: ![Hibou](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/hibou/32/1330_2.png) [@Hibou](https://discourse.cataclysmdda.org/u/Hibou)
#### Post date: [April 28, 2014, 2:34am UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/9 "2014-04-28T02:34:22Z")

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> [@kilozombie](#):
>
> [quote=“Blackopsman9999, post:6, topic:5962”]something like the SS13 arcade machines?

I would only support this if it gave you an item for winning, specifically something useful and otherwise near-impossible to get (and the game took time to play) so you can be huddled in a corner, frantically playing a random-based game so you can fight off the giant bears outside.[/quote]  
If those things are made by the Cataclysm equivalent of Nintendo, you can just fight the bears with the game system.

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### Author: ![EditorRUS](https://avatars.discourse-cdn.com/v4/letter/e/9fc29f/32.png) [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)
#### Post date: [April 28, 2014, 4:55pm UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/10 "2014-04-28T16:55:54Z")

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Play CDDA inside CDDA.

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### Author: ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)
#### Post date: [April 28, 2014, 5:01pm UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/11 "2014-04-28T17:01:51Z")

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> [@EditorRUS](#):
>
> Play CDDA inside CDDA.

That would be interesting. We could have a type of challenge game that consisted on seeing how deep you could go.

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### Author: ![EditorRUS](https://avatars.discourse-cdn.com/v4/letter/e/9fc29f/32.png) [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)
#### Post date: [April 28, 2014, 5:16pm UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/12 "2014-04-28T17:16:47Z")

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Actually, that’s pretty possible.

Play CDDA: Defence mode while playing CDDA: Survival.

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### Author: ![Fniff](https://avatars.discourse-cdn.com/v4/letter/f/ecd19e/32.png) [@Fniff](https://discourse.cataclysmdda.org/u/Fniff)
#### Post date: [April 28, 2014, 5:33pm UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/13 "2014-04-28T17:33:52Z")

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Have an easter egg that when you play a lot of videogames, you can enter a videogame whilst sleeping. The Tetris Effect.

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### Author: ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)
#### Post date: [April 28, 2014, 10:27pm UTC](https://discourse.cataclysmdda.org/t/more-games-for-the-handheld-game-system/5962/14 "2014-04-28T22:27:00Z")

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GAME OVER! You’ve died!

You wake up
