# More Clothing mod help

**URL:** https://discourse.cataclysmdda.org/t/more-clothing-mod-help/22572
**Category:** The Lab
**Created:** [January 25, 2020, 4:54pm UTC](https://discourse.cataclysmdda.org/t/more-clothing-mod-help/22572 "2020-01-25T16:54:31Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Chris\_Brooks](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chris_brooks/32/7953_2.png) [@Chris\_Brooks](https://discourse.cataclysmdda.org/u/Chris_Brooks)
#### Post date: [January 25, 2020, 4:54pm UTC](https://discourse.cataclysmdda.org/t/more-clothing-mod-help/22572/1 "2020-01-25T16:54:32Z")

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Hello community, it is I, Blackris. Ive taken a couple years to learn how to play this complicated game, and am now enjoying the benefits. In fact, I want to contribute to the madness by making a More Clothing mod.

So what Ive done is made a new armor.json, and copy-pasted panties entry. I changed it to a g-string and changed the stats accordingly (A 5 to coverage is STILL too much but w/e).

I understand I’ll need a RECIPES.json to manufacture the g-string ingame. My question is what other .JSON files do I need to make said g-string a functioning piece of clothes? Because I want a chance to find them somewhere ingame (In a dresser, for example)

Any help would be appreciated, as they are g-strings and I want to move on to more difficult tasks such as making differently coloured clothing too (Because).

\*edit I found how to add to item groups. I didnt know I had to make a new itemgroup.json and just add the updated clothes to it. It just affixes the item to the original list automatically
