If it were England the zombies would be far angrier, nether monsters (at least those you could actually see) would be faceless gentlemen in formalwear seeking to drag you into constant, all consuming pale mists, and the cults would be burning giant wooden effigies and training bees to kill intruders. Pits would contain hidden alien artefacts mind controlling various people and giving them telekinetic doom powers, friendly NPCs would periodically transform into murderous psychopathic abominations at night to murder you in your sleep (they’d feel really bad about it in the morning), and all the wolves would be replaced by intelligent lycanthropic hybrids.
Not to mention that “morale” would cease to be a concern, as the “stiff upper lip” trait would restrict any morale changes to at most +/- 10, and the enjoyment level on all food would be so far in the negative that any foreigner without the trait would have Shift-Q’d long before the cataclysm broke out.
[quote=“iceball3, post:13, topic:12309”]A rather significant suggestion I’d like to make: swap the stat loss and no-craft thresholds around, such that -100 morale denies crafting, -50 is where stats start falling down…
Think about it this way: What are you using int for when your training is already nixed (low focus), reading is impossible, crafting is impossible, vehicle building, and construction, all impossible?[/quote]
1: Totally agree, and 2: “Ensuring that my kung fu remains the strongest kung fu.”