# Monster attacks and player slow down

**URL:** <https://discourse.cataclysmdda.org/t/monster-attacks-and-player-slow-down/5678>\
**Category:** The Drawing Board\
**Created:** [March 30, 2014, 10:20pm UTC](https://discourse.cataclysmdda.org/t/monster-attacks-and-player-slow-down/5678 "2014-03-30T22:20:43Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Pakislav](https://avatars.discourse-cdn.com/v4/letter/p/8491ac/32.png) [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Post date:** [March 30, 2014, 10:20pm UTC](https://discourse.cataclysmdda.org/t/monster-attacks-and-player-slow-down/5678/1 "2014-03-30T22:20:43Z")

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I’ve been playing recently with classic zombies, spawn rates at 2 for monsters and 0.5 for loot. I must say I enjoy the experience, but it’s too easy to escape the zombies and eliminate them one by one. This made me realize just how much this game misses a very important zombie ability. I’ve mentioned it already in my grabbing suggestion, but it would work wonders in a much simpler form as well.

If zombies were able to slow down the player or immobilize him through their attacks, they would become a far greater threat even in smaller groups.

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**Author:** ![Hibou](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/hibou/32/1330_2.png) [@Hibou](https://discourse.cataclysmdda.org/u/Hibou)\
**Post date:** [March 30, 2014, 11:21pm UTC](https://discourse.cataclysmdda.org/t/monster-attacks-and-player-slow-down/5678/2 "2014-03-30T23:21:57Z")

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I betcha poisonous zombies would end up being a major pain in the ass.

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**Author:** ![Binky](https://avatars.discourse-cdn.com/v4/letter/b/f04885/32.png) [@Binky](https://discourse.cataclysmdda.org/u/Binky)\
**Post date:** [March 31, 2014, 1:10am UTC](https://discourse.cataclysmdda.org/t/monster-attacks-and-player-slow-down/5678/3 "2014-03-31T01:10:20Z")

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This would be a good idea for classic zombies although might be difficult to implement. It also buffs ranged even more which is not really what’s needed. I think classic zombies just need more group awareness and be generally more dangerous.
